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Yea, it should increase leisure and it's a cool idea to let it affect normal residentials some distance away from a rural setting. It's just that the range is so very long - 10000 is 25 times the 400 you said was for a normal park. It can pretty much cover a whole big 9 tile city and almost replace all other leisure improvements. I guess the entertainment accumulation number also plays a part, but I don't know what's typical there.
If you have a city without the stable placed already, you can make a separate save file of it and view the enormous effect it has. Or just turn it off and then back on for a couple of seconds and watch unhappy faces all over.
If you should decide to change it by the way, maybe a new version is better or subscribers will be in for a big surprise.
Any way, thanks for a nice looking asset. Take care!
If you want to use it but provide less (or more) entertainment to your cims, you can make your own customized version with the asset editor.
Before I turned it off high land values from max leisure (from what I would call a bug as described in the earlier comment) had quickly resulted in a lot of building level upgrades. And as I turned it off, land values fell resulting in wide spread building abandonement. I'm gonna have to go back to a previous save and hope I hadn't built too much.