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Also, I'd hold off on changing anything major until the ship collisions are not so wonky :P
In regards to this projectile: I feel that using non deformable blocks (like, say, blast doors) would net you more consistent results and better penetration. Also, you want the projectile to be as heavy as possible so that you can impart maximum kinetic energy into the target. For this reason I feel that you should replace the light armour with heavy to permit the round to withstand moderate point defence and still deal reasonable damage to targets :)