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Engineers of Life - Lite Redux 4.0.21 - Early Beta version 1.0
   
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21 Jun @ 3:15pm
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Engineers of Life - Lite Redux 4.0.21 - Early Beta version 1.0

Description
Early Beta release! It works but it needs tooltips, event presentation popups and perhaps balancing! Accepting suggestions! But I wanted to get this out ASAP! - Also once this stabilises I will require help with the localizations!

Engineers of Life - Lite Redux is Here!

What is this?
A remake of Engineers of Life, based on the obsolete mod from ages ago, and the attempts to keep it functional throughout the years. This is based on the ideas and some of the artwork of NukaBoy, the original mod from Neko, the recent maintainers and forked projects by Elidien and others (FirePrince,Peetay897,Анкап, etc). I used files from all of them as a base, but ended up removing/rewriting all of it - to come to a version that works.

All credit goes to them for the original idea and their work as maintainers. I'm reusing and continuing their work since they are no longer active, so I carry the flag for now I guess.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2411220897
https://sp.zhabite.com/sharedfiles/filedetails/?id=2918745033

Engineers of Life - Lite Redux Allows you to seed very early pre-ftl primitives on a planet.

Prerequisites and conditions:

1. Planetary body must be a natural planet.
2. The planet must have less than 5 blockers on it.
3. You must pay the resources to construct the required life matrix and give it time (30 days on this beta) to grow at an accelerated rate to form the species at the stone or bronze age - buildings, society and all included, out of the fractal box!
4. You also need first to research the rare sociology Sapient Life Engineering tech! It's mid to late game.

Instructions:

In this version, you don't use colony life seeding ships, instead you need to have the system in your borders and colonise the target planet first.

AFTER the colony is created, you need to perform the decision to seed newly engineered life on the colony. this decision will take resources unity and time to happen, and it will CONSUME your new colony and all pops in it, in an Engineers/Alien/PROMETHEUS like sacrificial manner! (I also love how this is also a hidden feature!)

What species you get is random, and I don't have any control over the process, because the code uses the same way the base game creates pre-ftl primitives on the map. However it looks like it follows the natural climate of the planet.

No other features from the old mods are presently implemented like origins and creators, and I haven't added any restrictions on ethics and empires to do this - should I?. The features that added the missions on starbases to advance them are now part of the base game, as is the space fauna and other stuff, and I would like to keep this compartmentalised as a base functionality. If you wish to build upon this as a base please do!

Note:AI will not use the feature to create life.
Note2: Minimal testing has been made.

Compatibility: NO files were changed! This is compatible with EVERYTHING.

Enjoy!


6 Comments
GnoSiS  [author] 23 Jun @ 6:25am 
@the illusive man: thanks for the link. My version strives to be minimalist, doesn't touch any game files, and be 100% modular. Not competing with it, the mod is great!
The_Illusive_Man22 23 Jun @ 5:08am 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2966912224&tscn=1750547080

Originial Updated and Mantainted Version above, if you are interested!:steamthumbsup:
GnoSiS  [author] 22 Jun @ 4:40pm 
@kerrigan: That is not part of the plan. I may do specific things that are truly missing from 4.0 and are in theme with this, but even those will be sub mods.I still need to put some time to finish this first - it's bare bones.
kerrigan1603 22 Jun @ 7:34am 
Basically an entirely full version with all the features & bells & whistles.

Engineers of Life 3.9 - Legacy - Revived
https://sp.zhabite.com/sharedfiles/filedetails/?id=3000826774&searchtext=Engineers+of+Life
GnoSiS  [author] 22 Jun @ 4:05am 
@kerrigan What feature would you like to be added the most?
kerrigan1603 21 Jun @ 7:27pm 
Thanks for updating this lite version of the mod, when can we expect an update of the full version mod?