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Garry's Mod

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Decadence - City 13, Paris
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
Updated
906.998 MB
20 Apr @ 5:01pm
24 Apr @ 6:42pm
3 Change Notes ( view )

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Decadence - City 13, Paris

In 1 collection by Fregiscard
:: Fregiscard's addons collection ::
9 items
Description
[wneo.fr]

-= Disclaimer and first hand informations =-
  • The map is filled with custom content, therefore it is sadly heavy
  • The map have every content packed, and compressed, meaning there are no content requirement to play.
  • Navigation meshes and AI nodes, alongside the ability for NPC to open doors are both present on the map.

-= Summary of the map =-

This map is the conclusion of a cooperative work between Fregiscard and Charly, with the goal to create a map set in the notorious capitale of France during the Combine's occupation. Under the name of City 13, this urban center host the most loyal elements of the Combine at his center, the "Upper-city" house the ultimate traitors to the human race, blindly following every rules the benefactors give to them, and of course making sure thoses rules are enforced on a planetary scale.

This map should have been an roleplay map for the various gamemode around the Half-Life 2 roleplay. However, some technical difficulties and some mistake during the mapping process forced us to reduce the size of the map under the standard of a classic hl2rp map. Therefore it is now a sandbox map, a rescued scrapped projet for the public eyes to play and experience.

-= Features =-

- Nav meshes and ai nodes, along side the abilities for the NPC to open doors upon chasing the player.

- An immersive district of Paris, under the oppressive occupation of the Combine Empire.

- Cubemap for reflections

- A lot of interiors, shops and a small underground network beneath the map

- Devroom with the ability to enable a "Uprising" ambience, and repair all glasses

- Various custom french voicelines, and interactions to play with the maps

- Fun :p

-= Credits =-
  • Fregiscard - Mapper
  • Charly - Mapper
  • Atle - Assets from City24
  • Loadingue, Kane & DamDam - Assets from Marquis
  • M!NT - Custom Overwatch's Voicelines
  • Zenus - Textures, video trailer
  • Elium - Textures
  • Holdman - Textures
  • Napo - Textures
  • Williard Network Echo One - Feedbacks and overall supports !
  • You - Playing on the map
I hope you will love this new projects, of course a secondary City13 map set in Paris is in production, and this time it shall be my last roleplay map, see you soon for more maps !

tagignore : war realism apocalypse cityrp outlandrp realism pvp pve zombie destroyed vehicles horror spooky build sandbox rp darkrp
Popular Discussions View All (1)
20
7 May @ 12:19am
PINNED: Report bugs here !
Fregiscard
153 Comments
Elite G-Man 14 Jun @ 9:45pm 
is there is breen office?
=-[LittleBlockyCube]=-™ 13 Jun @ 5:45pm 
Miraculous: simply the best
Fregiscard  [author] 13 Jun @ 5:43pm 
I'm glad it's all sorted, sorry for the inconveniences :p
Loadingue 13 Jun @ 2:56pm 
Thanks, that's really all I believe to be fair.
Fregiscard  [author] 13 Jun @ 11:47am 
@Loadingue
I didn't initiated the project, let me add you to talk about this issue.
And I will add the Marquis OG creators, I assume that's it my fault that I forget to credits them.
Loadingue 13 Jun @ 11:05am 
Not only does this use props and textures from Marquis (whose original authors are not credited), but I can see they are also the modified versions I made in my port... It's funny because lots of people have asked me permission to use assets from my port, but you weren't one of them.
손에 손DoriHatsu 👑 8 Jun @ 12:00pm 
I hope in the future there will be a bigger map where you can ride an alliance armored vehicle.
RobertMajorica 7 Jun @ 10:48am 
the tour eifell's cables are peeking into my field of view
RobertMajorica 7 Jun @ 10:47am 
i found it
RobertMajorica 7 Jun @ 10:47am 
the smart barrier or the wall-like wall?