Left 4 Dead 2

Left 4 Dead 2

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Climbing sound (vscript)
   
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18 Mar @ 1:32pm
18 Apr @ 3:16pm
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Climbing sound (vscript)

Description
A VScript that plays ladder sounds when survivors and spawned infected use ladders.

Key points:
  • Only works in local gameplay.
  • Different player classes have different step intervals
  • It's not final.
  • Everyone can modify it.


When it comes to sounds, we cannot detect the material of the ladder unless it's a dynamic prop, so I stuck with the default climb sound shipped with L4D2


GitHub link:
Get it from GitHub and edit it as you want.[github.com]

Have fun and a nice day!
28 Comments
MANACAT 1 May @ 6:50am 
oh i didn't see that sorry.. :tank:
ᴿᴱᴻᴱ™  [author] 1 May @ 2:09am 
@MANACAT: I defined it myself i think. I never used vslib :D
MANACAT 30 Apr @ 8:33pm 
i think you probably forgot to include vslib, the "IsEntityValid" function is in vslib only.
ᴿᴱᴻᴱ™  [author] 18 Apr @ 3:19pm 
Should be fixed
ScottyMeHotty 14 Apr @ 2:08pm 
Sweet
ᴿᴱᴻᴱ™  [author] 14 Apr @ 12:48pm 
Yes thats the plan.
ScottyMeHotty 14 Apr @ 10:30am 
Do you still plan on fixing the ladder audio disabling on round restarts? just curious :P
ᴿᴱᴻᴱ™  [author] 13 Apr @ 11:35pm 
I see. When i got time i look into it.
Thanks for the good report m8 :)
Ket 13 Apr @ 9:18pm 
Ran some tests and this completely breaks MANACAT's random object spawner (particularly this archived version):
https://sp.zhabite.com/sharedfiles/filedetails/?id=3110116916

Couldn't tell you why or how. Just want folks to be informed
ScottyMeHotty 22 Mar @ 4:51pm 
@Desano The description explains this :P, it's not a dynamic prop so it can only use one sound