Barotrauma

Barotrauma

82 ratings
Ozone Weapons Pack
   
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5.132 MB
19 Feb @ 1:55pm
20 Feb @ 2:26pm
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Ozone Weapons Pack

Description
Ozone Manufacturing has been hard at work in the past year to bring YOU - the people of Europa - a diverse and effective array of armaments straight from the minds of the moon's greatest whiteboard visionaries. Each weapon has been hand-crafted with the best materials and processes to put power BACK in the hands of the people!
Arm yourself, Europa!

Features the...
LONG RANGE ANTI-SHIP CANNON
- A large, heavy, expensive railgun capable of firing a diverse selection of shell types, from armor-piercing to nuclear!

TEMPEST RAM LAUNCHER
- A compact, magazine-fed unguided rocket launcher that packs a punch in exchange for expensive ammunition.

TRIDENT CLOSE-IN WEAPON SYSTEM
- A sizable rotary chain-fed machine gun which utilizes the same ammunition as the already common Chaingun, making it versatile without compromising on firepower.

More weapons are sure to come in the future! Each of these weapons can be subscribed to individually in case you want only one or a couple of these weapons! Workshop links:
30 Comments
Soft Head 16 Jun @ 7:34pm 
not sure if its me but i got alot red errors that the game was not finding sound files for this mod
Moon-Shadow 12 Jun @ 3:46pm 
If it says that, then why do some try to load normal railgun shells into the “LONG RANGE ANTI-SHIP CANNON”, because it only says that there are railgun shells, not others that only go for this, which is why some want to use the original loader.

I have not used the mod yet, only subscribed, but have not yet looked in the editor where the loaders are from, because of which some want to use the original railgun loader.

And it's not obvious when there are new turrets that they also use new ammo, because some just make turrets for original ammo, but most just make new ammo for turrets, so it's not clear that new turrets also use new ammo.

At least you don't need other mods for the mod, like some of the other turret and ammo mods.
snark  [author] 12 Jun @ 2:16pm 
@Moon-Shadow
it's stated that the Trident uses the same loader and ammo as the chaingun in the description already, and anybody building a sub will be searching the name of the weapon anyway
Moon-Shadow 23 Apr @ 12:06pm 
These things should be in the description of the mod.

Which turrets have their own loaders, and their own ammunition, and which fit together with original things.

Since many do not read comments, and therefore do not see if someone explains how it all works.
Günni 23 Apr @ 11:20am 
The tempest has an empty icon on the dockyard for some reason, and no description
snark  [author] 15 Apr @ 5:40pm 
@gromagan long range anti-ship cannon (lrasc) shells
@starkiller you can do that with the tempest since it uses chaingun ammo
@moon-shadow yeah it should be fairly obvious that the unique weapons use unique ammo and loaders, with the exception of the tempest which is stated as such
@booper02 that's because it uses the LRASC loader and LRASC shells. you can't use railgun shells in the LRASC
booper02 5 Apr @ 7:16am 
bug report: the LRASC doesnt seem to have a working loader, railgun loaders refuse to link with it
Moon-Shadow 27 Mar @ 2:48am 
Infinite ammo mod. / Unknown to me.

Probably not possible, since the description says that these weapons have their own ammunition.

Others see that they have problems when they try to put normal ammunition into the weapons in the editor, because the editor should actually also have the mod ammunition, which they then apparently do not use, there are also own loaders but others try to connect them to the normal loaders which also makes no sense.

Every turret that uses non-original ammunition has its own loader, if you install such turrets in the editor, the appropriate loader must also be installed, if a change is allowed in the running game then the appropriate loader is always installed so that the ammunition that is used can also be used.

Ammunition mods and turret mods, these can only be supplied if the ammunition mod also receives some for these turrets, otherwise only those can be supplied for which they were set, i.e. the original turrets.
Starkiller 27 Mar @ 1:11am 
Do these work with any of the vanilla ammo?
I have the unlimited ammo mod active, and i just wanna have fun with the game. Can i put those "unlimited vanilla" items in any of these as ammo?
Gromagan 20 Mar @ 1:33pm 
what ammo do i use for the longrange anti-ship cannon?