Stellaris

Stellaris

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World Machine Origin Vanilla Overwrites
   
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5 Jan @ 6:58pm
23 Apr @ 7:45pm
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World Machine Origin Vanilla Overwrites

Description
I overwrote the vanilla tradition trees so it doesn't feel terrible to select things that boost pop jobs! (among other things). Compatible with Gigastructural Engineering, But probably not a lot else that would change the vanilla tradition trees.
This modifies the:
Discovery,
Domestication,
Domination,
Enmity,
Expansion,
Modularity,
Nanotech,
Virtuality,
Prosperity,
Synchronicity,
And Versatility Trees.

Liangling gave me files for the Expansion tree's agenda, and changed a couple of its effects, so thank you for that.

I also released a patch for Gigastructures buildings, so you can still use the Asteroid Manufactory, Matrioshka Brain, Etc.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3412089966
7 Comments
Legit-Rikk  [author] 12 Mar @ 10:17am 
Virtuality is released.
Legit-Rikk  [author] 25 Feb @ 10:30am 
Okay I squashed it down to one fifth, 0.02 per district
Nyawul 18 Feb @ 6:46am 
I know this is unlikely but could you tone down or buff the amount of liquid metal that is used in the modularity district cost? Im currently spending a good 25% of my energy income on liquid metal purchasing alone since I dont dedicate too many of my worlds to only alloy production
Legit-Rikk  [author] 1 Feb @ 7:38am 
Fixed and buffed just for you
red_skull19 31 Jan @ 7:51am 
versatility finisher effect is broken dont get the ascenion perk and the localisation is off
Legit-Rikk  [author] 25 Jan @ 3:09pm 
fixed it
Shadowlyger43 25 Jan @ 3:05pm 
Altered Modularity doesn't give an ascension perk.