Stellaris
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Gigastructures + Real Space 6x + Megastructures
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23 DIC 2024 a las 17:41
26 ENE a las 14:20
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Gigastructures + Real Space 6x + Megastructures

Descripción
Gigastructures + Real Space 6x + Megastructures

Description:
This mod builds upon the incredible work of previous patches, combining Gigastructural Engineering, Real Space 6x, and Megastructures into one unified experience.

  1. ⚖️ Enhanced scaling for ships, gigastructures, megastructures, and kilostructures, covering vanilla and Gigastructural Engineering content.
  2. 🚀 New and improved patch that expands scaling for an even more immersive galactic experience.
  3. 🗺️ Seamlessly integrates elements from Real Space and Gigastructural Engineering for unparalleled compatibility.

⚠️ Important:
You must include and enable the following mods for this patch to work:
  1. Gigastructural Engineering & More (3.14).
  2. Real Space 3.9.
  3. Real Space - Ships in Scaling.
  4. Real Space - System Scale.

🎮 Gameplay Compatibility:
  1. 🎨 Graphics and scaling improvements only; no impact on gameplay mechanics.
  2. 💾 Fully compatible with existing save games and safe to add or remove at any time.



Acknowledgments:
This mod is inspired by the fantastic work of Real Space System Scale & Gigastructures Patch 3.11 by ebcott and its predecessor. We extend our gratitude to the original authors for paving the way for this new patch:

Real Space System Scale & Gigastructures Patch 3.11 by ebcott.
🌠 Gigastructural Engineering & More (3.14) by TTFTCUTS, Thauma', Cephalon Sithalo, Kreitani, Aerolfos, Elowiny, James Fire, Unknwn Prson, Toast™, and Yanzihko.
🌌 Real Space 3.9 by Annatar.
🛸 Real Space - Ships in Scaling by Annatar.
🗺️ Real Space - System Scale by Annatar.

This mod is fully integrated into the popular Real Space 6x NSC3 Collection found here!

Happy Holidays from BlazeKnave and Tony_SM! 🎄🎆
93 comentarios
RobotWaifuForU 17 MAY a las 3:28 
something broken, game crash every 5 days
reshuram05 8 MAY a las 13:41 
@Dave Aeternites might have something to do with it i bet
💖⎛⎝Silver Knight⎠⎞ 7 MAY a las 22:50 
Real space just got updated to v4
Dave 3 MAY a las 18:40 
What kind of cope caused you to deliberately remove the bloody moon and planetcraft vessels lol
vixisdead 21 ABR a las 5:45 
"🎮 Gameplay Compatibility:
🎨 Graphics and scaling improvements only; no impact on gameplay mechanics.
💾 Fully compatible with existing save games and safe to add or remove at any time."

would've been nice if the whole 'disables several late-game mechanics' thing was included in the description, or if the fork that fixed it still existed. it kinda sucks spending hours trying to troubleshoot a bug just to find out someone did it on purpose.
akdude2000 2 ABR a las 13:47 
there waiting for the big one first i think they said, gonna rebuild from the ground up
General Tennobi 2 ABR a las 9:25 
Update?
akdude2000 20 MAR a las 14:15 
i mean giga still works with system scale, the mega structure models just break
You can remove this mid play through Im pretty sure.
I't will break ai attack ranges on giga craft tho, and any weapons added by giga wil also not have there ranges balanced.
Zaire82 16 MAR a las 8:53 
Wasnt aware this removed attack moons and such. Been trying to build them only for them to disappear... I agree that's a deal-breaker. Had I known I would have just removed system scale.
Lolek_ups 16 MAR a las 1:43 
I'm not sure if it's just my load order, but the ringworlds are all screwed up, some sections are big, and clumped together, and some are tiny but far apart. Also, the matter decompressor is way to big.