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Reducing the huge CRAPTON of skins will fix the lag, but it will break the gore system when playing online. So the only true fix is for the one dev that pushed the updates to undo his screw up, if they even know how to do that.
Holy goddamn sun shine on you! I've been looking for something like this mod for a hell of a lot of time! Since my mod subscriptions reached 500+ pieces, it became impossible to play on l4d1 maps due to wild lag spikes. And now this problem is solved! Thank you very much!
It was one single valve employee that did the whole programming bits and pushing updates, while (afaik) the few modders who should have known better made all the actual "content"
And I do agree that L4D2 Common Infected are way optimized and they load faster than L4D1 ones.
I wonder what was Valve thinking while bringing back the L4D1 Common Infected that causes a HUGE lag at the beginning of every map of a certain campaign that has L4D1 CI.
Can't believe the "community mod team" let that big ass lag spike slide.