Garry's Mod

Garry's Mod

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PS2 Half-Life's Deathmatch Maps
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
Updated
14.152 MB
3 Dec, 2024 @ 12:16pm
3 Jan @ 6:01pm
8 Change Notes ( view )

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PS2 Half-Life's Deathmatch Maps

Description
-- THESE MAPS REQUIRE THAT YOU MOUNT HALF-LIFE: SOURCE --
!! If you do not you will see a lot of missing textures !!

I thought it was called Head-to-Head?

This is a collection of map ports that I think are small enough to be put into one addon.

Someone asked me to port Office so I did all of them instead.

These were made by extracting the map file from the Half-Life PS2 disc, converting it to bsp, decompiling it and then remaking the brushes.

The maps have been slightly modified though only in an attempt to be more accurate due to the differences between Source and Goldsource, though they do lack clip brushes because I find those to be no fun (and also because they aren't preserved in Goldsource maps).

Maps included:
gm_hlps2dm_office
gm_hlps2dm_basement
gm_hlps2dm_water_canal
gm_hlps2dm_debris
gm_hlps2dm_signal
gm_hlps2dm_skirmish
gm_hlps2dm_waypoint

Note:
PS2 Half-Life also includes the PC maps Datacore, Snarkpit, and Stalkyard. Snarkpit seems untouched from PC while the only differences on Datacore and Stalkyard is that they're missing a few rooms. I don't see much purpose putting them here other than taking up some extra 7 megabytes for some minor map changes, so I've decided to not put them here.

Credits to:
Valve - for Half-Life
Gearbox - for the PS2 version of HL
Supadupaplex - for the Half-Life PS2 tools
Triang3l - for the bs2 to bsp tool
HL Unified SDK - for a decent map decompiler (I still used face to brush lol)
3 Comments
Постальный 6 Dec, 2024 @ 2:48pm 
Заебись, чётко!
Whatamadoo  [author] 6 Dec, 2024 @ 1:30am 
Random Civilian 5 Dec, 2024 @ 8:55pm 
Can you port the player models from ps2 hldm aswell?