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This is not exactly what I would want from a Spawn Less Items script so I won't be publishing that version anymore sorry.
I do have the "Code for the addon" in a pinned discussion on this page. You are free to take it and make any alterations you would like and publish your own version if you like with the 1 value if you wish to go down that route.
Sorry that I couldn't be of help.
So for example, when you spawn into a campaign the items on the starting table are always about the same, 4 medkits, 2 T1 smgs or 2 T1 shotguns, I'm trying to see if through scripting I can randomize any items that spawn as well as lowering the average amount of items that do spawn so its not as easy to hit the entity limit the engine has.