Starbound

Starbound

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The Vesperian
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21 Sep, 2024 @ 2:50am
16 Apr @ 8:33am
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The Vesperian

Description
-={ First spring update }=-
We recieved so much endorsements and acceptance from you, people, we want to thank you very much! Your kind words give us motivation to do everything we can for you, for the Starbound community as a whole, and for the reputation of lil batatos c:

It's middle of April, which means, it's time to climb out of winter hibernation. And first of all, we're getting back to working on this mod (at least, trying to), and now we can show you the first small update: Custom armor. We'll try to make updates small, but simplier to polish, as making everything at once proved to be too.. long. So, please, try and tell us, what's your opinion on the update!

An alien race of chiropterans is finally here!

Vesperian folk live in caves and forests. They have wings and use them to jump, glide and fly. Their diet consists of fruits and insects, they are good hunters by nature, but prefer farming as main provision supply. Their culture resembles that of Byzantine empire of the ancient Earth, purely coincidentally. They worship light and harmony, and often make great musicians and singers. Craftsmanship is also not foreign to them; they can forge metals and make alloys.

Yep, space bats. Because why not? Bats are cute and underestimated.

Currently the mod is mostly in complete state, yet some things are to be added in the future.

Contains:
- Custom race with custom appearance and sounds;
- Probably the longest name list for the generator I've ever seen, all thanks to Korrafox;
- Custom racial armor;
- Some custom clothes;
- Custom ship (boy it took long);
- Custom objects and items (some);
- Custom S.A.I.L.
- Custom respawn animation.

To be added:
- More furniture;
- More weapons than two swords and plumbata;
- More blocks and tiles;
- Accessible ship top deck;
- Custom dialogues and reactions;
- More in-game lore;
- Dungeons! certainly.

Current list of face type references:
- Parti-coloured bat (Vespertilio murinus) two types;
- Common noctule (Nyctalus noctula);
- Common vampire bat (Desmodus rotundus) two types;
- Brown long-eared bat (Plecotus auritus);
- Honduran white bat (Ectophylla alba);
- Townsend's big-eared bat (Corynorhinus townsendii) two types;
- Lesser horseshoe bat (Rhinolophus hipposideros);
- Greater spear-nosed bat (Phyllostomus hastatus);
- Spectral bat (Vampyrum spectrum) two types;
- Ghost bat (Macroderma gigas);
- Brazilian big-eyed bat (Chiroderma doriae) two types;
- Pallas's long-tongued bat (Glossophaga soricina);
- Long-snouted bat (Platalina genovensium);
- Wrinkle-faced bat (Centurio senex);
- Egyptian slit-faced bat (Nycteris thebaica);
- Desert long-eared bat (Otonycteris hemprichii);
- Common pipistrelle (Pipistrellus pipistrellus).

And no, it's not connected with Vesperians from Deepwoken, we didn't even know about the existence of such a game before your mentions in the comments. The name for the race was taken from Vespertilionidae family of microbats.

I have lots of credits to give for all the works and creators, without whom this mod wouldn't be possible...

Thanks to Oмεяυıп, the mod is finally fully supported with Race Traits! Among other, Vesperians have less health, but higher energy and energy regeneration comparing to vanilla. You can look up full changes in the document, link on the main mod page.

Huge thanks to vampycat237 for making awesome Crylik race, which was the main inspiration for this mod and the main reference for the sprites. Also it uses crylanoid.config to customize sprite animations and character behaviour, namely flight.

This mod is made with Skittles Basic Race Template by DrPvtSkittles.

Mod is fully compatible with Flower Crowns by blind_wind.

Also, credits go to these people for the different sprites and artwork used:
Broinkus (Draconis Race)
Cyan Sky Knight (The Saturnians)
LimitedListener (Dramatic deaths)
swarmdruid and Fafnya (Cutebound vampires)
graycatgrayhat (Logistics Frigate)
Kais (Placeable Dynamic FTL Drive)
WeebWing (Galaxy_in_Conflict)
And others whom I might forgot to mention

As always, please, feel free to report all the bugs and inconveniences that may appear.
Popular Discussions View All (1)
0
2 May @ 12:35am
Bug Reports
LoftyLoftyLoftyLoftyLofty
96 Comments
GeekyRaptorStudios 29 May @ 3:46pm 
OMFG I love this race mod! I've been wanting an anthro bat race for a long time. Love the art style.
Azuli-Bluespots 11 May @ 6:48am 
Also hoping for a frackin universe/races patch to give them stats.
Racial traits is great, but it doesn't give them specifics on preferred weapon.

I can eventually get to it myself when I'm done working on my mods if necessary...
Azuli-Bluespots 11 May @ 6:45am 
I have to say, while the flapping flight ability is pretty interesting, it might mess with a few techs.

Can it be, idk, toggled off if a tech is equipped in say... the legs or the torso? (I don't remember which one is more related to movement)
As it is, with added movement tech they are *very* op since it won't prevent them from using their innate hability. There's also quite a few flight techs that could just enhance them anyway, considering the wings are so well animated.
Drakonic 29 Apr @ 10:26pm 
Theyre very cute. looking forward to the custom dialogues/flavor text you come up with. :)
LoftyLoftyLoftyLoftyLofty 23 Apr @ 4:57am 
I like your bats!
Please let me know if you need any assistance - I can help with things!
ProstoLyric  [author] 16 Apr @ 8:40am 
For all who was interested, Race traits support is now real! Check the mod page for more info: https://sp.zhabite.com/sharedfiles/filedetails/?id=2622273194
ProstoLyric  [author] 16 Apr @ 8:39am 
@Emerald Not yet, but they are planned. For now we figure out how they should actually look like
Azuli-Bluespots 23 Mar @ 8:59pm 
I'm really hoping for either FU stats or Race traits too. This makes them playable with heavy modlists even if the content is not where you want yet.
Emerald 24 Feb @ 11:30pm 
Does your mod have Towns/Villages?
digdug50i 17 Feb @ 4:38pm 
This mod is awesome 😄