Europa Universalis IV

Europa Universalis IV

159 ratings
ACE - Anbennar Content Expanded
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File Size
Posted
Updated
81.699 MB
8 Sep, 2024 @ 3:28am
6 May @ 12:12pm
39 Change Notes ( view )

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ACE - Anbennar Content Expanded

Description
Anbennar Content Expanded(ACE) is an Anbennar submod that reworks various aspects of the EU4 Mod Anbennar. To play you need the Steam version of the main mod.
Currently the mod contains 10 mission trees, 2 formables and multiple misc additions.

Join discord for future content plans and feedback
Link [discord.gg]

Mission trees
- Wex featuring three paths with about 60 missions each.
- Reveria, reworked by the original creator.
- Tretun
- Pearlsedge Rework
- Leslinpar
- Kryzzar (new Daravan’s Folly tag)
- Magmascale Kobolds(Currently not fully localized)
- Vængheim Harpies
- Elaienna, merged from Larrius King's submods
- Amldihr, merged from Larrius King's submods


Other features:

- Most of the empire starts with devastation because of the 4th Lilac War and recently conquered land has separatism as well as higher autonomy.
- The League Wars have been slightly altered to help especially Adeanics convert Anbennar after their victory, as well give debuffs to nations losing the war.
- To improve EoA gameplay change the requirement to use the Expand Empire CB, the larger you are the larger the target nation is allowed to be add it to the empire.
- A new imperial incident that deals with the dismantling of Wex.
- Dragon Coast Revitalization system to improve DC trade goods.
- Skaldhyrric Faith Rework.
- Province Modifiers depicting interesting canonical places in Cannor.
- 2 new formables: Rohibonia and Winebay League.

What to expect in the future:

- New Mission trees for various tags in Cannor and the rest of the world
- New tags and adventurers
- New formables
- Various region changes
- New Systems and System changes

Contributor Credits:
Steam thumbnail by Valorique

Batavi
Larrius King
Howe
Ahhklt
Micah
SinBoi
TopHat (Liv)
Ziwik
Bonbonny

Compatibility:
Homebrew Silvertaped
We don't guarantee compatibility with any other Anbennar submod not listed here

Links:

Translations:
Русский перевод
Chinese localization
Popular Discussions View All (1)
10
25 May @ 5:33pm
Bug reports and crashes
Slick
137 Comments
Tophat 6 Jun @ 3:06pm 
@Tyyx_4u Amldhir updates should work fine with Dwarven Knowledge, at least as of a month ago. The only work I've done since early May was LOC-specific. My goal is to have the phase one build in Dev by mid-July inc. LOC.
Sickly Chain Bartlesby 29 May @ 2:41pm 
I have now managed to check city of cities and it works fine
Sickly Chain Bartlesby 29 May @ 7:28am 
First of all this is a great mod add on so thak you for all your hard work. However I think I have found a bug. I am currently playing Vaengheim and am going through trying to unlock all the aspects for the skalds but am having some issues with these ones specifically:

unlock_song_ace_askel_reaverking_tt
unlock_song_ace_derhilde_reaverqueen_tt
unlock_song_ace_halfdal_the_hoarder_tt
unlock_song_ace_henrik_divenscourge_tt

are missing their unlockable tooltips localisation in ACE_religions_l_english.yml and also when unlocking them you don't seem to get the aspect screenshots can be provided if necessary. I haven't managed to test city of cities but as it does have an unlock tooltip I assume it to work. All of the other aspects work fine and unlocked properly including the upgraded harpy aspect. Let me know if I'm being an idiot and missed something.
Shadow 21 May @ 8:11am 
what does Currently not fully localized mean?

There is a problem with the (Anbennar - Buildings Slots 22 24) mod for some reason.

The Layout of the building slots shift a little. idk how and if you want/could fix that
we live inside a dream  [author] 20 May @ 12:04am 
@Tyyx_4u It should, yeah. We've done nothing that conflicts with that. At least in theory.
Tyyx_4u 19 May @ 11:18pm 
Does this work in conjunction with Dwarven Knowledge? I mean, if I want to play with Amldihr:steamhappy:
mil998.em 19 May @ 1:43pm 
the magmascales mission tree is really fun !
Tyyx_4u 14 May @ 3:50pm 
I agree it's an excellent mod. I'm playing with Pearlsedge, and I think the rework is excellent. I'll see the other changes over time, but I don't think it'll be that different in quality, so so far I'm loving this mod :steamthumbsup:
we live inside a dream  [author] 4 May @ 3:08am 
That's just not true.
Elven Dominatrix 4 May @ 1:32am 
It's obvious that no one actually play-tested the MT's (maybe besides WEX's), cause these harpies or gnolls starts are actually unplayable without excessive amount of save-scumming or cheating right at the start