Stellaris

Stellaris

91 rating
Avali Race: Illuminate
7
4
2
2
   
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15.951 MB
28 Agu 2024 @ 1:13am
20 Mei @ 11:06am
6 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Avali Race: Illuminate

Deskripsi
Stellaris 4.*




With the maintenance of the birb mod being passed onto me, I've decided to fork the original project to develop it into a more general Avali-themed mod rather than just it being solely a portrait mod.
If anyone has any ideas/suggestions, I would be happy to consider it :>

CURRENT FEATURES:
  • Animated portrait with 18 colours / 3 hairstyles
  • Custom namelist
  • Avali birb noises

PLANNED FEATURES:
(No promises on a timeline though)
  • Additional namelists
  • Birb Events
  • Thematic Techs/Traits
  • More Avali appearance variance
  • Finished city set
  • Evolution stages

LOCALISATION:
  • ENG
  • 日本語




CREDITS:
Coding/Translation: Akari (Bluesky[bsky.app] / Discord: sleepyakari (Akari))
Art: Xoro (Bluesky[bsky.app])

SPECIAL THANKS:
Avali Creator: RyuujinZERO
Lore Reference: ToddAvali
Avali Animated Portraits -
  • Art: Blackhole32
  • Animation/Coding: Logan 'Grey' Fox
  • Previous maintainer: Latio
Avali Sounds: Nefuki

LEGACY VERSIONS:
3.14.*[drive.proton.me]
35 Komentar
ThePhantomX64 27 Mei @ 6:26pm 
thanks for maintaining the little raptors to be in Stellaris
GoatMutt 24 Mei @ 4:21pm 
Thanks mate
TOG II* 24 Mei @ 7:40am 
GoatMutt 23 Mei @ 8:58pm 
Is it possible to add the avian trait category flag to the Avali species? They added egg laying and flight to the base game but it's limited to avian and arthropoid.
Akari  [pembuat] 20 Mei @ 11:11am 
Updated to v4.*
(Hopefully I didn't miss anything)
MegaPro1921 19 Mei @ 7:54pm 
Because I cant change the color of the avalis
MegaPro1921 19 Mei @ 7:37pm 
Will this be updated to 4.0?
wizziam 17 Mei @ 7:39pm 
the bio ship issue does cause the player (and any empire using the avali ship type) to be bugged, please fix?
Fire Gaming™ 17 Mei @ 9:29am 
for some reason this mod seems to force the base DLC synth/machine shipset to be "avali", likely due to the city/shipset bug, which breaks the shipset into being classified as "biological" since the mod is outdated. Any plans to update this? it's a must-have mod for me and many others. another modder named Little Tee has also seemed to figure out how to fix the cities/shipset bug as well, so if you could implement that in your own mod it would probably fix the current issue without actually touching on the 4.0 issues
L W 11 Mei @ 11:13am 
must have mod