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RimWorld

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LC Anomaly Core [REWRITE IN PROGRESS]
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Mod, 1.5
File Size
Posted
Updated
1.998 MB
6 Aug, 2024 @ 12:55am
13 Aug, 2024 @ 9:45am
7 Change Notes ( view )
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LC Anomaly Core [REWRITE IN PROGRESS]

In 1 collection by DarthCY
Abnormalities Mod (based on the LCAnomaly series)
6 items
Description
Introduction


This is a core mod based on LCAnomaly Library Mod, including misc things of production and containment from the game named Lobotomy Corporation.
This mod does not have any built-in abnormality and requires the installation of separate abnormality mods. The currently known abnormality mods are as follows (Click to jump to the workshop page):



Now in progress:


Containment, Work and PEBOX
New HoldingPlatform from Lobotomy Corporation, with the display of QliphothCount, Abnormality Name and Indi-PeBox. This special HoldingPlatform only work for entities base on LCAnomaly Library Mod. Any vanilla entities are not allowed to be held on this HoldingPlatform, as Abnormalities are not allowed to be held on vanilla HoldingPlatform.
Abnormalities will escape only when the Qliphoth Count is below 0, or reached the state of Qliphoth Meltdown, different from the vanilla entities.
Abnormalities can provided Indi-PeBox and PeBox Item after pawns working on them, the amount produced depends on the quality of work. Indi-Pebox can be used to extract E.G.O.


Work Types
Four types of work have been introduced, and the pawn will do dark research on abnormalities with specified types. Different types of work can lead to varying success rates and may even directly result in job failure.
The times of a single task can be performed has been introduced, no longer the same as the vanilla which would perform 5 consecutive tasks, but allows for customization of the number of tasks within a cycle.


Auto Work Assignment
Abnormalities on platform of this mod can't be automatically studied like the vanilla. In order to reduce the amount of repetitive gameplay, it is possible to assign pawns to study on platforms, and the assigned characters (groups) will automatically do research on the platforms.


Electric Power Generation
PeBox Item can be used to generate electric power or sold to others.


Management Manual
The new manual menu is independent of vanilla one, and only can be opened when Abnormality selected.


Extract Rituals
After collected enough Cogito, a certain level can be specified in The Well to extract Abnormality. The extracted Abnormality is in the state of an egg and needs to be placed on a platform to become a concrete entity (similar to the revenant).


Cogito and The Bucket
In the early stage of gameplay, only a small amount of Cogito could be extracted from pawns, rituals could not be performed frequently. At this time, a relatively inexpensive solution is to inject a small amount of Cogito into the human body to conduct experiments on the extraction of abnormalities. This method is easy to failure and can lead to the death of the victim.
In order to continuously obtain a large amount of Cogito for extracting rituals, The Bucket was introduced. Like the Bucket in the Lobotomy Corp works, it needs to be filled with the brain-spinal-nerve. Through surgery, the brain-spinal -nerve can be extracted from humans and inserted into a bucket to produce Cogito.


Warning System
Introduced a complete Warning System for Lobotomy Corp, providing different points for the escape of Abnormalities (with varying levels of points) and death/mental breakdown of pawns.
After accumulating a certain number of warning points, a specific level of BGM and UI effects will be played. Meanwhile, the number of warning points will gradually decrease to zero over time.



Settings


Including config of arguments in Warning System.


WIP


Base employee weapons
Ordeals and Sephirah Meltdown(Indi-Mod)
Abandoned LobotomyCorp branch explore(Indi-Mod)


Compatible


Ratkin Anomaly+: no conflict, no built-in compatibility
Anomaly Portal: no conflict, no built-in compatibility
Lobotomy Corporation escape music: conflict


Support Language


Chinese Simplified
English (not completed)


Developers


C#: DarthCY
Art: DarthCY, 扶你一把是兄弟 扶你几把是南通, Kronos
Github Link:https://github.com/Rimworld-LCAnomaly-Team/LC-Anomaly-Core


Thanks


Part of art material: Limbus Company & Lobotomy Corporation of Project Moon
C# Guidance: Ancot, 夜海, 无辜的村民
64 Comments
merry christmas!!! 2 hours ago 
E.G.O. gifts are already part of the mod, just a small chance to get, exactly like lob corp
Alexander Furius 8 hours ago 
Would E.G.O gifts be included in the future??
本体(benti) 15 Jun @ 11:04pm 
@DarthCY 谢谢,了解了
DarthCY  [author] 14 Jun @ 7:12am 
@Unofficial Status will be updated in 1.6 Stable
DarthCY  [author] 14 Jun @ 7:12am 
@本体(benti)这个项目将会被重构,需要再等等
本体(benti) 6 Jun @ 2:13am 
您好,我在进行游玩的过程中遭遇了问题
启动提取仪式(脑叶公司异象底下的提取肉食提灯)
存档 → 退出游戏 → 重新读档
若仪式已开始 → 进度条消失且倒计时无限负值无法结束或退出
若仪式未开始 → 仪式点/参与者报错 + 类似RimHUD的UI模组崩溃
具体错误:
水井:GetInspectString exception on TheWell356294:
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 910A60BF] Duplicate stacktrace
角色:GetInspectString exception on (角色名称):
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 245B738D] Duplicate stacktrace
这两个都是空引用报错,供参考
Unofficial Status 8 Apr @ 5:12am 
hai hai! any updates? >_<
Zubeia 30 Mar @ 3:55pm 
i start my new colony and Warning System just dosn't stop
清风 16 Dec, 2024 @ 2:23am 
为什么我水桶没法塞神经组进去啊 不管是自己摘的还是控制台生成的
harrydubois 1 Dec, 2024 @ 6:01am 
This many functions...could this mod have any performance problems? Seems quite heavy in that regard.