Space Engineers

Space Engineers

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[Replaced]iSurvival - Core - Advanced
   
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Type: Mod
Mod category: Other
File Size
Posted
Updated
475.926 KB
22 Jul, 2024 @ 6:45pm
18 Aug, 2024 @ 6:28am
13 Change Notes ( view )

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[Replaced]iSurvival - Core - Advanced

In 1 collection by PepperJack
iSurvival
12 items
Description
This mod is being replaced but will still get troubleshooting updates when asked for. This mod is not compatible with my new iSurvival - Core - Nutrition Based Foods as it replaces the "hunger" stat for nutritional stats. I also added a slow mechanic and flight speed restrictions on weight.


Nutrition Based Food version can be found here iSurvival - Core - Nutrition Based Foods

Update:16AUG2024
Added Fatigue restore when standing; removed default flying and falling fatigue in the config file.
(you would need to update any current config files if you want the changes to be made to your worlds.)
FallingStaminaDecrease=0
FlyingStaminaDecrease=0

Balance Update:11AUG2024
Fixed some issues with stats dropping randomly and updated the math to be more forgiving.

New Math:
ProcessDrain
baseDrain = 1 + ((100 - currentAveragestats) / 100);
hydrationFactor = water.Value < 30 ? 1.5f : 1.0f; // Increase drain if water is low
hungerFactor = hunger.Value < 30 ? 1.3f : 1.0f; // Increase drain if hunger is low
fatigueFactor = fatigue.Value < 30 ? 1.4f : 1.0f; // Increase drain if fatigue is high

return baseDrain * hydrationFactor * hungerFactor * fatigueFactor * playerinventoryfillfactor / (1 + OxygenLevelEnvironmentalFactor(player)) * GetEnvironmentalFactor(player);

ProcessIncrease(IMyPlayer player)
baseIncrease = 1 + (currentAveragestats / 100);
staminaRecovery = stamina.Value > 50 ? 1.2f : 1.0f; // Faster recovery with higher stamina
hydrationFactor = water.Value > 70 ? 1.3f : 1.0f; // Better recovery if well-hydrated
sanityFactor = sanity.Value > 50 ? 1.1f : 1.0f; // Better recovery with higher sanity

return baseIncrease * staminaRecovery * hydrationFactor * sanityFactor / playerinventoryfillfactor * (1 + OxygenLevelEnvironmentalFactor(player)) / GetEnvironmentalFactor(player);


No food is added in this mod. Must use addon for full experience, try iSurvival - Basics

KNOWN ISSUE: Not fully compatible with with Plant and Cook [No Script] You need to have my iSurvival - Basics or iSurvival - Foods mod loaded for the stats to be added to its food. But I have not made a compatibility mod yet.

Adds Sanity, Water, Fatigue, Hunger and Stamina.

Disable auto health regen for full experience.

The iSurvival mod enhances the survival experience by introducing realistic stamina, fatigue, health, and hunger management for players. Each player's stamina, fatigue, health, and hunger levels are dynamically adjusted based on their activities and environment. For instance, activities like sprinting or jumping will deplete stamina, while sitting or crouching will help recover it. Players will also experience health degradation if their hunger or fatigue drops too low. The mod includes customizable multipliers for each stat to tailor the difficulty and realism. Additionally, certain players can be exempted from these effects using a configurable player exceptions list. All settings are saved and loaded automatically to ensure a seamless experience. The mod also includes chat commands for real-time updates and adjustments to the settings.

As sanity levels decrease, players may experience negative effects such as impaired vision, slower reaction times, or other debuffs that simulate the impact of stress and anxiety. Maintaining high sanity levels involves engaging in activities that promote mental health, such as taking breaks, resting in comfortable environments, and avoiding prolonged exposure to harsh conditions. Balancing sanity is crucial for survival, as it directly influences a player's ability to function effectively in challenging situations.




  • Fatigue
    Restore by crouching, sitting, sleeping or using the toilet.
    Foods can restore Fatigue.
  • Hunger
    Restore by eating or drinking foods that fill hunger
  • Stamina
    Restore by stop moving. Sitting, sleeping and using the toilet recovers it quicker.
    Foods can restore Stamina.

  • iSurvivalSettings.ini
    -[Config]
    [Config]
    staminadrainmultiplier=1
    fatiguedrainmultiplier=1
    healthdrainmultiplier=1
    hungerdrainmultiplier=1
    waterdrainmultiplier=1
    sanitydrainmultiplier=1
    staminaincreasemultiplier=1
    fatigueincreasemultiplier=1
    healthincreasemultiplier=1
    hungerincreasemultiplier=1
    waterincreasemultiplier=1
    sanityincreasemultiplier=1
    FallingStaminaDecrease=0.25
    CrouchingFatigueIncrease=0.5
    CrouchingStaminaIncrease=2.5
    CrouchWalkStaminaIncrease=1
    FlyingStaminaDecrease=0.25
    JumpingStaminaDecrease=2
    LadderStaminaDecrease=0.1
    RunningStaminaDecrease=1
    SittingFatigueIncrease=2
    SittingStaminaIncrease=2.5
    SprintingStaminaDecrease=2
    StandingStaminaIncrease=1
    WalkingStaminaIncrease=0.5
    playerinventoryfillMultiplyer=4
    ;Add the IDs of players who should be exempt from the iSurvival mod
    playerExceptions=




  • Some commands do not work on servers!
  • Add sanity drop from gun fire
  • Build compatibility for HUDs, currently you can't use any other HUD.
  • iSurvival-Core will ideally remain untouched. We want others to be able to create addons without worry of change.
  • Have an idea? let us know via Discord!




Discord[discord.gg]



This workshop item cannot be redistributed without explicit permission.
This item is not authorized for posting on Steam, except under the Steam accounts named PepperJack & Uzar.

Thank you Space Engineers community for being awesome. Special thanks to Math, enenra, Chipstix213, Malware, Digi, whiplash141, archan79, Krynoc, humanoid.mp4 and all the others who make modding fun.
17 Comments
AlexeyPG 12 Feb @ 1:21am 
Sanity meter lmao thats insane
PepperJack  [author] 26 Sep, 2024 @ 2:29pm 
Please keep in mind it’s still being developed
BlackoutVHS 26 Sep, 2024 @ 10:14am 
I've always used daily needs survival but have been watching newer survival mods pop up over the years. I'd love to pick one and stick with it as dnsk is getting a bit dated. hoping yours is it going to test it. thanks for the hard work
PepperJack  [author] 17 Sep, 2024 @ 6:19pm 
I have not made the isurvival category yet. So you would need to search for blocks right now. But they should show. Good rule of thumb is to have the mod above its dependencies. Ask on our discord it’s easier to post help.
MordSith 17 Sep, 2024 @ 2:09pm 
Installed all the mods from your series. Faced a problem that do not show blocks in the G menu, such as Farm Feed Trough Fish Trap Wood Plank Planter Box and so on. None of these, only the kitchen from the DLC. Lol. This can only be found by manually typing in the block search bar. Is there some special sequence of mods and because of this problem? Am I doing anything wrong?Or it should be like this? :holyflame:
Erios 15 Sep, 2024 @ 2:17pm 
thank you for working on the mod!
PepperJack  [author] 13 Sep, 2024 @ 7:12pm 
Thanks! Sorry I’m taking so long on the foods. Work been busy. Hope soon to dig back in.
TonyMax.Fr 13 Sep, 2024 @ 4:59am 
I just don't remember. I said it. Please stop being aggressive. Cheers.
TremorousCawkasaurus Rex 13 Sep, 2024 @ 4:53am 
Tony hydrogen is base game not this mod ask the devs about hydrogen and pepperjack i love the mod a little bit better than the other survival mod
PepperJack  [author] 1 Sep, 2024 @ 11:37am 
I don’t touch hydrogen. It doesn’t refill normally