Stellaris

Stellaris

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Nanite Expansion (Discontinued - 3.14)
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84.916 MB
19 Jan, 2024 @ 12:58am
1 Nov, 2024 @ 4:49pm
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Nanite Expansion (Discontinued - 3.14)

Description
Sincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining this mod. I hereby authorize anyone who wishes to do so to utilize this mod for their own as they see fit, provided you attribute the original source.



Ever felt like the Nanites in Stellaris were pretty useless? Then this mod is just right for you to correct that. This is a 3.14 continuation of Machina Mystica's Nanite Expansion.



Features
Exploring hypothetical technologies in scales from the Micro to the Atto and everything between, the mod offers a plethora of new options for empires, many of which are derived from the sci-fi encyclopedia at Orion's Arm. All heavily integrate Nanites and make them an essential component of cutting edge empires. Three variations of the ascension perk to start your nanotechnology journey have been included; one for Organic Empires, one for Synths, and one for Machine empires.



The mod adds 40+ new technologies; 5 new ship components, including a Colossus Planet Killer that turns worlds into Nanite worlds and access to the unique model of Strike Craft from the Grey Tempest; two new buildings; two new megastructures, one of which is a giant AI entity who’s “personality” you get to influence; a series of upgradable planet modifiers; a new planet bombardment stance; three new armies with a unique icon; and a set of traits for Synths and Machines equivalent to the Brain Slug for Organics.

The full mod documentation can be found here.[docs.google.com]



Compatibility
The mod has a few overwrites, so some graphical issues may occur with other mods.
The mod has graphical changes to the orbital_bombardment_effects entity, and the GFX_planet_view_bombarded sprite; and the event syndaw.11 has been altered.
Compatibility for Gigastructural Engineering has been included by default; Nanite Expansion should go after Gigas in the load order for all graphical effects to work.
For more compat. The Merger of Rules is supported.

NOTICE: UNSUBSCRIBE FROM THE OLD MOD BEFORE REPORTING BUGS!

Credit and Special thanks to:
Machina Mystica for initiating and releasing the mod free
Tom Stone for the many icons and graphics provided
Elowiny for the use of the Matryoshka Model
OldEnt for frequently helping me out with troubleshooting the mod
zerg for providing a Simplified Chinese Translation; I was requested to include this message from him: 因本人的不专业性,对于翻译有意见的专业人士可重新译制
Fabien for providing a French Translation
• Haly for providing a Russian Translation


REPO CAN BE FOUND HERE.[github.com]

LEGACY BUILD CAN BE FOUND HERE.

[discord.gg]
Popular Discussions View All (1)
13
30 Jan, 2024 @ 6:53am
PINNED: Looking for info on two bugs
Sunconure11
169 Comments
w.girl27 31 May @ 3:39pm 
im willing to trade 75000 w0rthless steam points if they update this hahaha
Brushboss 28 May @ 6:06pm 
still hoping for update
Valtiel_The_First 26 May @ 10:25am 
it was an honour my friend
n6363 16 May @ 5:50am 
I like it more than the official Nanite. This mod is truly excellent. Therefore, please update to version 4.0.
w.girl27 6 May @ 11:27pm 
i pray someone adopts and updates it soon its the mod that introduced me to orions arm universe.
Battlespark 6 May @ 8:59am 
Rip! it was a good mod. Ty man.
Defiler 3 May @ 10:55am 
I think I'm gonna try to pick this up. Thanks for your efforts, Flagellum. I just forked the GitHub repo, thanks for that link. No promises but if anyone has a 'TODO list' of things that need fixing I guess that's the next step.
w.girl27 12 Apr @ 9:43pm 
@MightyShark its remains of the sequel mod masters of the multiverse which was sadly never picked up and updated it contiuned the tech tree in time and multible universe based tech.
Sorel_Kainz 1 Feb @ 10:46pm 
А это нормально, что Вселенский Наноизготовитель кроме того что в содержании имеет 5 нанитов, но еще и производит -8 нанитов?
KEEPER 31 Jan @ 7:41am 
Hello everyone. Has anyone encountered the problem that a planet is not being transformed into a nanite world by absorption? The progress of the incident was completely filled in, but nothing happened. I have an infinite planet that cannot become a nanite world. The bots made a lot of colonies, and after capturing them, I didn't need that much, I wanted to convert the extra ones into nanite worlds, but I ran into this problem