Europa Universalis IV

Europa Universalis IV

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Taedium Universalis [Alpha]
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File Size
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Updated
304.191 MB
1 Jan, 2024 @ 10:16am
2 Jun @ 2:15pm
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Taedium Universalis [Alpha]

Description
Current mod version: 0.70 ALPHA





The continent of Mysentria went through a lot in the past few decades. Wars, losing contact with the east and - most importantly - the Great Plague which greatly reduced the population of the continent. Ever since then Mysentria has been slowly rebuilding and the turmoil has allowed new nations to rise from the ashes of old. At the end of the fourteenth century the Bunelisuli Horde destroyed the remnants of the Zakarturi Empire and continued their raids and plundering westwards to Confinia. Their efforts were only stopped in 1432 during the battle of Matliman in which the Bunelisuli and Anavatic forces were slaughtered by the Eneratian forces of Chilverchians and Pamkuseans. Death of the Great Khan proved to be enough for his empire to collapse into dozens of splinter states across the steppe.
Populous nobility of the Chilverchian states after the Bunelisuli collapse quickly started to search for a new source of glory. They turned their attention towards Sigilians living in the west, who were much weaker due to the recent second wave of the plague. There they established new states, but their aggression wasn't without a response - in the north the kingdom of Donuçakar began fortifying its border and in the south the Capiranellan League became much more militaristic in nature than originally intended.
In the west, the old king Enrique II de Verracia is continuing his campaigns against the Yaltazim heathens. By granting the new lands, known as Marca Acerba, to his nobles he wishes to keep their ambitions in check and their loyalty unbroken, however the future of the kingdom after his death is uncertain.
In the north, the 2nd Ehrenic Federation is pushing neighboring countries under their political and economic influence. Young and recently elected Diedrich Schumacher doesn't want to stop at peaceful diplomacy. Nifthemi states must prepare for the inevitable war with a much stronger neighbor.
Lying in the heart of Mysentria, the Saelian Empire continues to stagnate. Heinrich IV, despite inheriting fertile lands of the duchy of Lichter, continues to give out his wealth to the various imperial princes and the Tetrarchy, which is seeking to increase their power at the cost of the Emperor. Despite all of this, ambitious Albrecht von Shlaufberg will soon bid for the throne of the Empire with a dream of true unity and peace.
On the 11th of November in the year of our lord Anno Imperii 1444, the king of Nevledi, Sigimund Wiklin died and in his will he demanded for his domain to be inherited by the Bogilish dynasty Laski, which is considered the turning point in not only Mysentrian, but world history.




  • Kriegerstein: Restore the Saelian Empire to its former glory through reforms, imperial incidents and imperial diet mechanic;
  • Saelian Electors: Seize the power in the empire for yourself, but not without disastrous consequences;
  • Chilverchian Marches: Assimilate with local cultures thrugh government mechanics or show supremacy of your own using special units;
  • Geniburgh Company: Establish a proper bureaucracy in a horde-infested steppe and find a home for your people.
  • Pamkusean nations: Return to your homeland or build a new identity overseas;
  • Ehrenstaat: Establish dominance over the northern trade through conquest or diplomacy;
  • Capiranella: Unite eastern Camarian states under one banner and repell Chilverchian invaders;
  • Shanshue: Restore the legacy of Kwaang dynasty through manipulating the divine.




Developers
Stefus, Danieczek, KazumaJesou, Beppa
Contributors
T, Gug, Arty, Sunny
Supporters
Stellaneers, lorito




Discord: https://discord.gg/VFp63SmDMb
Basic Primer: https://docs.google.com/document/d/11zqb9q8szEHe_2tPnXfLcWmT8xxhFLTh0vjZtIz-0YI/edit?usp=sharing
Github: https://github.com/Stefus-er/Taedium
Ko-Fi: https://ko-fi.com/taedium_development
42 Comments
〔⊶∞⊷〕 6 Mar @ 1:46am 
The One wishes you the greatest of many blessings in developing this sophisticated mod to the fullest of it's potential, to it's grandest of intended design; And it shall be as divine as you lay hands of ingenuity upon a canvas of infinite imagination. Many thanks upon ye, for this creation.
Stefus  [author] 1 Mar @ 4:31am 
You can unlock a cheaper colonist through an age ability and get free colonies through random events
BlueDestinyPiss 1 Mar @ 4:11am 
i see, i thought it was some kind of Siberia frontier mechanic. thank!
Stefus  [author] 1 Mar @ 3:29am 
@BlueDestinyPiss the bar will fill if you are above your governing capacity and if you have low autonomy, so if you expand and have a good administration you can reform into either a monarchy or a republic
BlueDestinyPiss 28 Feb @ 10:22pm 
Geniburgh Company have some kind of setter mechanic in their t1 goverment
Stefus  [author] 28 Feb @ 1:13pm 
@BlueDestinyPiss what do you mean?
BlueDestinyPiss 27 Feb @ 11:45pm 
how do geniburgh setterling merchanic work?
Gaming VertigoPL 19 Feb @ 8:48am 
Is Bohemia was just for now and And in future gonna be diffrent?
Stefus  [author] 7 Jan @ 8:47am 
@VarangianGuardsman Musarfic tribes should be able to reform into hordes
VarangianGuardsman 6 Jan @ 6:19pm 
Cool mod but as another guy said HORDE BOIS NOW XD