The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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[BETA] REPENTOGON: Isaac Script Extender
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Tags: Lua
File Size
Posted
Updated
5.129 MB
31 Dec, 2023 @ 5:58am
27 Nov, 2024 @ 9:08am
19 Change Notes ( view )
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[BETA] REPENTOGON: Isaac Script Extender

Description
[repentogon.com]
A new era for Isaac modding begins now.


REPENTOGON is NOT a traditional mod, and does not install like one. Head to our install guide[repentogon.com] for more info.


REPENTOGON is a mod for The Binding of Isaac: Repentance version v1.7.9b.J835 (untested and likely unsupported on other versions) that extends the Lua API with much-needed bug fixes, extra functionality, and performance enhancements. This is analogous to a "script extender" for other games like Skyrim.

REPENTOGON is the result of thousands of hours of combined work by over a dozen modders responsible for some of the most popular mods for Isaac. Frustrated with the shortcomings of the API, we've decided to take matters into our own hands.

Thanks to our changes to the API, you can expect mods to run faster out of the box, and our extra features empower mod developers to push the performance envelope for mods further than ever before. Furthermore, highly requested features that were previously impossible for a traditional mod, such as completion marks for modded characters on the main menu and Devil and Planetarium room chance manipulation, are all here. We even added 30+ rideable dragons!


Too many to count! But here's the highlights:
* Mods will run faster right out of the gate
* Overhauled Debug Console, making full use of Dear ImGui
* Reworked stats page, tracking more than 40 in-game stats
* Revamped Bestiary, allowing for quick switching between pages and a seperate tab for bosses
* The Mod Menu automatically restarts the game when enabling/disabling mods
* Completely optional quality-of-life tweaks (including that one Hush bug)
* Seamless achievement support
* Lockable custom characters and full completion mark support (yes, even on the main menu)
* NullItem functionality
* The ability to add custom Giantbook animations
* Support for adding completely new boss rush waves
* Custom cutscenes functionality
* PRE_ADD_COLLECTIBLE
* EntitySlot
* 30+ rideable dragons!
* And so much more!

Art by Poyo ❤️
Popular Discussions View All (17)
104
2
7 hours ago
Checking to see if Rgon works for Rep+ yet
HarrisonButterGem
76
2
11 May @ 9:10am
PINNED: [READ ME!] Frequently asked Questions
Grandma Skateboarding in Hell
10
17 Jun @ 2:22pm
работает на репентанс+???
Dr. Fetus
2,478 Comments
fly_6  [author] 20 Jun @ 10:35am 
@Carlos_Eduardo, we are working on it
Carlos_Eduardo 20 Jun @ 10:32am 
Please update it for rep+, i just wanna see my crafting recipes but i cant
Eden 18 Jun @ 9:04pm 
repentogooning
Cito 16 Jun @ 7:48am 
gas
fly_6  [author] 15 Jun @ 2:17pm 
@ultimatekingguy, sorry, still no ETA
fly_6  [author] 15 Jun @ 2:11pm 
@Tohru Adachi from Persona 4, you see any mention of Repentance+ in description. Mod update window? Any announcements?
Tohru Adachi from Persona 4 15 Jun @ 2:10pm 
is compatible with rep+?
ultimatekingguy 14 Jun @ 5:36pm 
just want to know if theres an ETA for when rep+ support is ready. if there isnt thats fine
fly_6  [author] 14 Jun @ 11:14am 
@ocelot, in Console.RegisterMacro, first you pass first string, which is going to be name of your macro. Second pass is going to be table of strings. Here is an copy paste example, which you can execute in debug console:

l Console.RegisterMacro("printDeezNuts", {'l print("deez")', 'l print("nuts")' })

I'm registering macro "printDeezNuts", which will execute two print commands with "deez" and "nuts". Then you type "macro printDeezNuts"
fly_6  [author] 14 Jun @ 10:27am 
@Ferb1550, report that under the page of the passive skill trees mod, not here