Arma 3
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SPEX - Spearhead Extended
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
1.799 GB
19 Dec, 2023 @ 9:13am
19 Nov, 2024 @ 4:05am
18 Change Notes ( view )
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SPEX - Spearhead Extended

In 1 collection by Heavy Ordnance Works
Terrains for the Spearhead 1944 CDLC
48 items
Description


SPEX or Spearhead Extended is the official workshop mod created by the Heavy Ordnance Works team. Designed to host the ‘in-between release’ content created by the team, it aims to fill gaps in content as required when the team needs an agile delivery.

Overview
Continuing the stories of the Allied breakthrough in Normandy, SPEX allows you to step in the shoes of other units in France. Traverse new, detailed terrains inspired by historic locations, including Utah Beach and Carentan, and engage in intense combat with new units and gear that took part in the battle for Normandy.

Choose your approach with an array of authentic World War II weapons and vehicles. Take to the skies in C-47 Skytrains or glide into action with Horsa and Waco gliders. Spearhead Expanded offers the flexibility to immerse yourself in large-scale, realistic combat scenarios, whether solo or with friends, bringing the Arma military sandbox to life in a whole new era.

Key Features
Utah Beach - 58.98 km2 terrain


This meticulously crafted 1:2 scale recreation of Utah Beach, captures the vast beaches and pivotal landmarks of the D-Day assault. Key locations, including the iconic towns of Sainte-Mère-Église and Sainte-Marie-du-Mont, the flooded fields, and the fortified stronghold of Brécourt Manor, bring history to life in stunning detail.

Prepare to assault the wide-open beachhead, navigate challenging flooded landscapes, and explore the scenic Normandy countryside. With various detailed, area-specific landscapes and objects, this terrain immerses players in the atmosphere of the Utah Beach landings and the fierce battles that followed.

Carentan - 58.98 km2 Terrain


This new terrain offers a highly detailed, 1:1 recreation of the Carentan area, bringing to life key locations that witnessed intense fighting during World War II. Iconic landmarks like the town of Carentan, Purple Heart Lane, Dead Man’s Corner, Saint-Côme-du-Mont, Hill 30, and the Barquette Lock have all been carefully crafted for realism.

The Carentan terrain is filled with strategic fighting positions and fortified checkpoints. Winding rivers, challenging sunken fields, secluded farmsteads, lush orchards, and traditional villages span the landscape, accompanied by meticulously designed, period-specific buildings. Together, they deliver an immersive recreation of the Carentan region, down to its distinct landmarks.

New Unique Assets and Gear
United States
  • C-47 Skytrain Transport plane
  • Waco GC-4 Glider (Transport, Cargo)
  • Horsa Glider Mk.I (Transport)
  • Horsa Glider Mk.II (Cargo, Transport)
  • T-3 ¼ Ton trailer (Transport, Repair, Ammo, Fuel)
  • M2 60mm Mortar
  • LCVP
  • 327th Glider Infantry Regiment & 506th Parachute Infantry Regiment helmets

More content will be added gradually — current plans are Most Secret!

Gameplay Enhancements
  • Static Line Paradrop: Introduced with the C-47 transport plane, you can properly eject and parachute out of the aircraft as Airborne troops would during WW2. Parachute will be assigned to a player/AI upon ejection.
  • Glider Towing: Attach and tow gliders with C-47 and drop-release them once you are close to the LZ. Gliders don’t have propulsion so plan for your landing accordingly.
  • Glider ViV: Transport light vehicles, AT guns, and supplies directly to the frontline with a cargo variant of Horsa Mk. II and Waco GC-4 gliders.

Gamemodes
  • Zeus - Create your missions and play your way, with both US and German CO-OP scenarios pre-made and ready to go.
  • Combat Patrol - Spearhead version with faction selection, more tasks, wide customization via mission parameters, and automatic support for WW2 mods.
  • Escape - Spearhead version with faction selection, a tougher experience, and automatic support for WW2 mods.
  • Warlords - Spearhead version with faction selection, more customization via mission parameters, and automatic support for WW2 mods.



Compatibility Data for Spearhead 1944 Non-Owners
You can use SPEX assets and terrains without purchasing Arma 3 CDLC: Spearhead 1944. People who do not own the Spearhead 1944 DLC can download and install the DLC's optional data via the Arma 3 Steam Workshop.

Special Thanks

Contact Us
Join our official Discord Server[discord.com] for all inquiries, issues, and suggestions.

To support the developers, purchase Arma 3 CDLC: Spearhead 1944
81 Comments
overtheborder99 13 May @ 3:15pm 
Have you added faction switch for Warlords? I don't see a way to change factions- just lets me be US.
Kerc  [author] 27 Apr @ 9:01pm 
It's on the cards to add a waypoint. It wasn't included/brought over from IFA3 because the IFA3 one has a lot of existing issues and needs a rework, and unfortunately a lot of AI 'tricks' don't work well for boats in A3
CPT. Tom Hanks 23 Apr @ 2:15pm 
Could you by any chance add an amphibious landing module like the one in IFA mod for the LCVP? I cant get the boats to unload troops at the beach
Math 16 Apr @ 5:20am 
@GarDaddy, you need to active the Spearhead CDLC in the DLC section of the Arma 3 launcher ( or purchse if if you don't own it yet ).
Jaki 30 Mar @ 10:34am 
@Cai, no, this will all remain as a separate mod to go alongside the CDLC
CaiNX10A 30 Mar @ 4:22am 
So this will eventually be added to the CDLC?
Jaki 17 Mar @ 4:19pm 
@GwarDaddy, it sounds like you don’t own the CDLC and are using a non-owners compat mod instead. Are you using SPE uniforms?
GwarDaddy88 16 Mar @ 11:03am 
im getting a pop up something about airborne uniforms or something i have very lil mods for SH1944 cant fig it out
Jaki 7 Feb @ 5:42pm 
@Kill Lixus, sorry you're experiencing that issue! Are you referencing to the module or waypoint? Module is in the SPE CDLC. Either way, could you please report it on our discord bug tracker so we can more easily investigate it?
KILL LIXUS [FO148] 7 Feb @ 3:28pm 
First of all, we would like to congratulate you on your excellent work, it is truly admirable. We have detected that the line parachute module is not working correctly in multiplayer mode. While several players perform the jump correctly, the rest do not teleport to the jump zone and fall without parachutes.