Project Zomboid

Project Zomboid

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Guns of 93
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49.358 MB
8. nov. 2023 kl. 19:38
1. feb. kl. 16:24
83 ændringsbemærkninger ( vis )

Abonner for at downloade
Guns of 93

I 1 samling af Marrok
ZombOrb Mods
45 genstande
Beskrivelse
Note: As a general rule with Zomboid, don't mix gun related mods. If a gun related mod does not explicitly say it is compatible with Guns of 93, it probably is not.

Guns of 93 is an attempt to add more variety to Zomboid firearms, adding more than 100 various guns and related items. It is mostly focused on civilian firearms that would have been available before July 1993, though it does add a few military and police arms, along with a few rare guns that were culturally noteworthy for the time. This originally was a project for a private server with friends. After some pushing by said friends, it was made public and has grown into a much larger thing than I could have expected. You have them to thank.

What to expect:

While I attempt to keep a vanilla like feel, the guns have been rebalanced. Rifles and shotguns should be easier to use at low levels than handguns, and damage scales by the caliber used and barrel length, along with other stats like sound radius, aiming time, and recoil delay. Shotguns multi-hit scales with barrel length and has been reduced to make shotguns less meta, though still the best for clearing larger groups.

Few other additions:

- Fouling: Firearms now have a fouling stat displayed in their tooltip that will increase with use. The higher the fouling, the more likely the firearm will jam and its condition will decrease more rapidly. Gun Cleaning Kits (which can be crafted) can be used to decrease a firearm’s fouling.

- Caliber Switching: Shotguns can now switch between using buckshot and slugs. .357 Magnum firearms can be switched to use .38 Special. The S&W 625 can be switched to use moon clips. Option is available in the firearm’s context menu, under Firearm Options, and radial menu.

- Weapon Upgrade Tools: Upgrades no longer only require a screwdriver. Some may now require a wrench, while others may require no tool at all. If a weapon upgrade requires a tool, it will be stated in the upgrade’s tooltip.

- Scope Rail: Some firearms (like the AR-15, M14, HK91, 1911s, some revolvers, etc.) now require a scope rail if you want to mount a red dot or scope to the firearm.

- Bayonets: Bayonets can now be found, sometimes even stuck in zombies after enough time. Once a bayonet is fixed to a firearm, its use can be toggled by context menu, under Firearm Options, and radial menu, along with the use of the Z key (which you can change in the settings). The bayonet’s condition will decrease with use and its current condition will display in the firearm’s tooltip.

- Silencers: Though rare, silencers can now be found at gun shops and military locations. Silencers will usually reduce a firearm’s sound radius by around 25%, though its efficiency is different based on caliber, silencer type, and if the gun is manually operated or not. Silencers also have a fouling stat like firearms and their efficiency will decrease with fouling, along with condition decreasing faster. Silencers can only be mounted to firearms with threaded muzzles and some handguns require a silencer booster to be installed in the silencer (should be stated in the firearm’s tooltip) to function reliably.

- New Crafting: Along with sawing down shotguns, you can now thread the muzzle of firearms that don’t already have them, as long as you have found a tap and die set and enough metalworking skill, allowing them to install muzzle brakes, silencers, and chokes for shotguns. A tap and die set will also allow for the crafting of a thread adapter, which will allow you to use oil filters as makeshift silencers.

- New Recipe Magazines: There are also two new crafting magazines titled Informational Purpose Only (IPO), which can occasionally be found at gun shops and a few other places magazines are found at. IPO: Silencer Construction allows making of homemade silencers with the right aiming and metalworking skill. IPO: Full-Auto Conversion allows converting most semi-auto firearms to full auto, also with the right aiming and metalworking skill.

- Sandbox Options: The mod has various sandbox options to customize your game or server. Various spawn rates can be adjusted, firearms can be disabled by caliber, recoil delay and sound radius can be adjusted, etc.

Special thanks to my friends I annoy with this mod and to everyone who helped test the Test Build of the mod, particularly Matt Boah and Chunkeemonkee (who might as well be the unofficial head QA tester of Guns of 93).

This mod includes Poltergeist’s Firearms Burst-Fire as part of the mod. Caballeros Sombreros’ Real Full Auto is not required, though highly recommended.

Anything in this mod, not listed as someone else's work, can be freely modified, reposted, and used in other mods, as long as credit is given.

Translations are currently partial.
Simple Chinese language translation by EtherealTenG
Russian language translation by Kirov Reporting


Guns of 93 Discord Server[discord.gg]

If you like to test out new content being added, you can subscribe Guns of 93 Test Build. This build may be unstable at times.

Like the mod?
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Workshop ID: 3077078907
Mod ID: Guns93
Populære diskussioner Vis alle (6)
216
2. juni kl. 21:41
FASTGJORT: Bugs or Other Issues
Marrok
31
8. juni kl. 2:20
FASTGJORT: Suggestions & Feedback
Marrok
4
22. dec. 2024 kl. 6:01
Pistol silencer booster?
DickCircus
1.276 kommentarer
Emilia ~ 5. juni kl. 18:15 
Is this availible on build 42?
Marrok  [ophavsmand] 5. juni kl. 17:34 
Vitriol ☧ - You can convert the ammo back and forth between the two. I have thought about removing the 5.56 altogether and just making it all .223. Just hasn't been high on my list of things.
Vitriol ☧ 5. juni kl. 17:19 
personal pet peeve of mine but are 223 and 556 interchangable in this mod? is it easy to mod that myself if not? i have 0 experience modding this game
Marrok  [ophavsmand] 3. juni kl. 12:46 
Chenarussian - It's working. Though the state of the Real Full Auto mod is unknown right now. If you are looking for a B42 version, there is a separate test build version that is still being worked on.
BeljikPakiBlanc 3. juni kl. 12:09 
Does this mod work still or not
Nero 2. juni kl. 16:24 
ooh okay thanks for letting me know
Marrok  [ophavsmand] 2. juni kl. 6:55 
Nero - Currently there is an AKM, AKMS, Type-56S, and Valmet in the mod.
Nero 1. juni kl. 22:57 
I know that AKs were probably not very popular then but is there any aks or russian guns in the pack? Just curious.
Black Jack 28. maj kl. 7:51 
Oh so was taken off yet i still got a weird bug showing it as a black square in the subscribed list.