Left 4 Dead 2

Left 4 Dead 2

516 ratings
Particle Overhaul - Weapons
   
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Game Content: Miscellaneous, Textures
File Size
Posted
Updated
47.839 MB
11 Aug, 2023 @ 5:10am
13 Aug, 2023 @ 2:13pm
2 Change Notes ( view )

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Particle Overhaul - Weapons

In 1 collection by мяFunreal
мяFunreal's Particle Overhaul Collection
10 items
Description
got bored of the old gun particles long time ago, it was time to make new ones.

What it does:
Replaces all fugly shells with new ones. completely new rendered by in blender.
Removes melee blur.
Recolores molotov fire.
Removes blinding light on pipebomb/grenadelauncher explosions, instead introducing a shockwave effect
makes incendiary ammo, rpg and grenadelauncher trails less visible.
recolors chainsaw smoke.
recolores pipebomb fuse a bit.
makes pipebomb led trail thinner.
50Cal overheat smoke is way less visible.
slightly recolors muzzleflash particles.

Credits:
Yogensia - shotgun shells used for render
nikitoriya - 9mm shell model used for render
PsyTi - 5.56 & 7.62NATO shell models used for render
I do not know who made the belt link models. It's taken from a gmod addon. it's either from Danger Close Games, Valve or Hidden Path Entertainment.





This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
49 Comments
漢堡和教練都很喜歡 22 Jun @ 8:30pm 
best one of them all
@мyaFunreal
Excuse me, but I was wondering if you could make your mod compatible with this other mod:
https://sp.zhabite.com/sharedfiles/filedetails/?id=762691868&searchtext=Realistic+Muzzle+Flash+Effects
Is it possible for you to do this?
The only issue I noticed is that when firing the grenade launcher, the shockwave doesn't appear.
It's a great mod like yours, and I think they could go well together.
мяFunreal  [author] 2 May @ 3:29am 
All i did was swap the particle texture and color tint.
Since i can't replicate your issue, i can't fix it.
Nehvar 1 May @ 8:27pm 
This is causing crashes when firing a MAC10-slot weapon, both stock and mods.
Camel 14 Dec, 2024 @ 7:24am 
Tries to change too many things at once
LuckyRoot 22 Aug, 2024 @ 6:24am 
@御園苺華
Thank god I wasn't the only one...:lunar2019crylaughingpig:
Pahan the Payne 27 Jul, 2024 @ 10:24am 
Base
LuckyRoot 10 Apr, 2024 @ 9:58am 
Like I said, I tested with the base weapons, and I even tried testing this mod without having any other mod enabled at all.
In normal campaigns, shotgun shells seem to be ejected fine, although they seem a bit smaller than they should be.
For the likes of SMGs and such however, no shells seem to be ejected at all, and the game eventually crashes.
Sigh... I give up.
мяFunreal  [author] 10 Apr, 2024 @ 9:22am 
The shells only modified the sprite and color, not their trajectory.
If they fly straight up its probably because the weapon mod (if you have one) rotated the particle attachment too far up.
LuckyRoot 10 Apr, 2024 @ 9:13am 
Upon further testing with base weapons, I found out that the shells were actually being ejected abnormally straight up in the air, which is why they were hard to see.
And this issue seems to only go away if I shoot the guns while aiming upward, since doing so makes the shells ejected in a normally visible manner.
What could be causing this...?
Am I just not meant to appreciate your beautiful shell particles?