Left 4 Dead 2

Left 4 Dead 2

734 ratings
RE4R Style HUD
2
   
Award
Favorite
Favorited
Unfavorite
Game Content: UI, Textures
File Size
Posted
Updated
2.222 MB
17 Jul, 2023 @ 11:02am
3 Sep, 2023 @ 11:35pm
2 Change Notes ( view )

Subscribe to download
RE4R Style HUD

In 1 collection by Interneted
My HUDs Collection
8 items
Description
Huge thanks to tomaz for teaching me about HUD resource files and material proxies!

Description
This replaces your survivor HUD to a 2023 Resident Evil 4 Style HUD, it's not entirely exact but it should be similar. I tried my best to replicate most things with the original game.

Features:
  • Replaces local player, teammate panel, adding an animated circular health bar by utilizing the CRHB element discovered by tomaz.
  • Weapon panel for local player is repositioned.
  • Chat box and caption position is moved a bit up to avoid overlapping with the teammate panel.
  • Red glowing effect from the original game when you're low on health is applied to the incapacitation panel.
  • Because of disadvantages of RHB, horizontal health bar and health counter is added to keep track of the incapacitation health better.
  • Weapon panel cannot be added to the teammate panel. So instead, I used the survivors' portrait for the replacement.
  • Urik's custom crosshair support included (Check here for available custom crosshairs)
  • tomaz's CRHB support included (Check here for available radial health bars)
  • And more as you can see in the screenshots.
*CRHB -> Centered Radial Health Bars

Limitations:
  • Originally posted by tomaz:
    • The health bar is monocolor, regardless of how much health you have.
    • Temporary health shows up as normal health (No ticks).
    • When you die, a small chunk of health will remain on the radial health bar, this is because the game, internally, sets the player's health to 1 when you die (for whatever reason).
    • When you're incapped, the radial health bar will only decrement once health reaches below 100.
  • If you get punched off the map by a Tank and fall to your death, it may show the last amount of health that you had.
  • When playing online and you're waiting to be rescued, the circular health bar will show half of your health.
  • The circular health bar will always deplete clockwise.
  • Only a full sector circular health bar for 100 health is possible, this means you can't have a half circle for a 100 health circular health bar or other partial sector.
  • The size and position of all primary weapons are combined, the M60 icon will pass through the circular health bar, not much I can do about it without modifying the iconsheet, which is a horrible idea since other weapon-type add-ons might replace the icons too.
  • The item icons will not glow when you switch to them.
  • The primary weapon icon cannot be moved separately without moving the secondary pistol-type weapon icon, forcing the pistol-type weapon icon and ammo count to be at the bottom of the circular health bar.
  • And more...

Notes:
  • This HUD is not guaranteed to work properly with a Steam Deck. L4D2 has specific parameters that are applied to certain UI elements when it detects that it's being played on a Steam Deck, since I do not own a Steam Deck, I am unable to check whether it looks okay or not.
  • This HUD was made in a 1920x1080 resolution, so certain elements may not look accurate at lower resolutions.
  • If you have survivor skins installed, the game might say that there are conflicts with this HUD, but everything should function as normal (some survivor skins have different named portrait texture files, which causes the survivor portrait to default to the original L4D2 one when incapped, not much I can do about it.)

    If you have conflicting survivor skins installed, make sure you subscribe to this HUD first and unsubscribe the survivor skins, then restart the game and resubscribe to the survivor skins you use and don't bother with the conflict. If you don't follow this, the default incapacitation panel will show instead of the survivor icon when you are incapacitated!

Credits
  • Urik - Custom Crosshair Support.
  • tomaz - CRHB, original resource files, tester, HUD Tweaks and Fixes.
  • Me - Textures ripping and resource files editing.

And of course the original 2023 Resident Evil 4 for the inspiration and texture assets.

Enjoy, and feel free to report any bugs and issues, as well as giving reasonable suggestions.

I made a revamped version of this, you can check it out here!
37 Comments
Freddy The Flamingo 24 Jul, 2023 @ 3:05pm 
Awesome job to this HUD
Laila's Lounge 23 Jul, 2023 @ 11:35am 
It's beautiful!
Thank you for this <3
Кузя 23 Jul, 2023 @ 6:08am 
ну прикольный
芜湖 23 Jul, 2023 @ 2:14am 
good
zXxprodismoxXz 23 Jul, 2023 @ 1:31am 
God
777 23 Jul, 2023 @ 1:06am 
Is there a solution for those of us who use a lower resolution? :D
fe4r 23 Jul, 2023 @ 12:57am 
cool
MattPollie 22 Jul, 2023 @ 11:51pm 
I came back to see your reply and saw the revisions and/or edits you'd be making,

They sound awesome!
Also having information be on the left of the player's health bubble seems like a good choice and the placements for counters and names sounds great to,
Can't wait to see the faithful version now
Yabi 22 Jul, 2023 @ 7:51pm 
The icon should be made smaller, I believe the eyes are fine, I don’t like being blocked from the line of sight
BIMBO 22 Jul, 2023 @ 11:13am 
ta god uwu
:steamthumbsup: