RimWorld

RimWorld

301 ratings
ThisRimOfMine (Continued)
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Mod, 1.3, 1.4, 1.5
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614.744 KB
2 Jul, 2023 @ 1:49pm
24 Mar, 2024 @ 12:24pm
5 Change Notes ( view )
You need DLC to use this item.

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ThisRimOfMine (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Asterions mod https://sp.zhabite.com/sharedfiles/filedetails/?id=2586396923

- Storages will now spawn with no items allowed in cities



[dsc.gg]
[github.com]


ALPHA VERSION - USE WITH CAUTION
As my hardware is utter ♥♥♥♥♥♥♥ and i spend more time loading and crasing than actually coding and testing stuff, i regret to inform you that active development is paused until i can aford a proper PC. However, i do plan on returning to the project.

This mod aims to recreate the bombed out remains of a besieged city, as seen in This War Of Mine by 11bit studios. Scenarios, quests and events inspired by the game will also be created.

If you want to make use of the modded player map generator, choose a city biome as your starting location on the world map.

With v0.6 a pure MapGenerator version will be released separately. It will feature all the city biomes and the player map generator but none of the scenarios, events and quests.

Why does this mod require both DLCs?
This mod needs the variety of ancient debris buildings added with Ideology to create a realistic city and events/quests with thematic setpieces. When the project nears completion and more scenarios and general story gets added, the imperial faction from Royalty will become the main antagonist for the player. These kinds of content are so deeply interwoven with the core concept of the mod, that i have to require DLC.

CONTENT:
- prototype city cluster generation on the world map
- city block generation on player map
- special city blocks spawning on player map
- street grid generation on player map
- loot generation
- prototype debris generation
- prototype contextual filth generation
- prototype contextual damage generation
- customisable mod settings

Milestones:
- v0.4 Full MapGen
- v0.5 Full WorldMapGen
- v0.6 Full MapGen for all biome variants
- separate WorldGen Mod release
- v0.7 Quests and Events
- v0.8 Scenario and Story
- v0.9 Re-Balancing
- v1.0 Graphics and Compatibility (Full Release)

TODO:
- some blocks will spawn with special features on them (parks, hospitals, warehouses etc.) (WIP)
- more house variants (WIP)
- different city biomes on world map (harbour, military outpost, mining etc.)
- rebalance ancient debris
- general rebalancing
- thematic quests and events


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


115 Comments
Mask of Humble 14 hours ago 
@null from what I can tell from testing is if you don't have royalty or biotech, you will get a error when making a new world, something about not able to find something or the other, when loading onto the tile, you will be spammed with a lot of errors while loading and the time to load will take quite a while, when loading into the tile the map it self will look broken, like a lot of stuff failed to generate.
Mlie  [author] 19 hours ago 
@null No idea, havent tried it without Royalty
null 25 Jun @ 5:11pm 
is this fine to install without royalty? ik it says its a requirement but the description also says royalty will be required "when the project is near completion" and im assuming this mod wasnt 100% finished before the original author stopped working on it
Mask of Humble 22 May @ 5:02am 
Found the problem, the setting "Generate City biomes with" was on and my planets are always cold so none where spawning
Mask of Humble 22 May @ 4:23am 
are there any incompatibles with any other mods? They don't seem to be showing up on the map, I have 2 likely suspects, Tiny Plant and Biome commonality.
Big Cheese 10 May @ 7:38pm 
Yeah this is compatible with Rimcities. These cities are biomes. Rimcities are settlement types.
(UW)Namelessking 10 Apr @ 2:00pm 
is this compatible with rim cities
Whisper 27 Dec, 2024 @ 2:02pm 
@Trigger you're thinking of Ancient Urban Ruins from AOBA.
Trigger 26 Nov, 2024 @ 1:08pm 
Gotcha. I am trying to find that. Its lost on me from Sam's play through.
Mlie  [author] 25 Nov, 2024 @ 11:33pm 
@Trigger This is inspired of the game This War Of Mine