Stellaris
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Ecology Mod Reborn
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7 iun. 2023 la 14:47
27 mai la 9:36
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Ecology Mod Reborn

În 1 colecție creată de Tovius
Expanded Mod Collection
53 obiecte
Descriere
Ecology Mod is a gameplay overhaul, originally by Metadigital, designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire.

A list of all the features from the old mod can be found here: https://sp.zhabite.com/workshop/filedetails/discussion/1603330813/3774483849444315136/

New Features:
- Garbage Worlds get Recycling Districts
- Waste buildings unlock clean-up decision, reducing devastation and mitigating effects of cosmic storms.
Discuții populare Vezi toate (1)
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26 nov. 2024 la 5:27
"Living with the Land" agenda has no icon
Daevinski
134 comentarii
Tovius  [autor] 29 mai la 13:41 
it looks like I will need to do a balance patch once I have finished the comp patches.

Here is what I am currently considering:
- Waste Buildings are a planetary unique that gives jobs from city distrcts (and rural if Agrarian), maybe also waste reduction from civilians (especially at higher levels)
- Urban Park decision that gives + amenities and waste reduction, but - housing from city districts.
- Maybe a similar decision for rural districts
- Buff park zone but lock it behind environmentalist tradition (environmentalist civic also unlocks it)

If you have any other suggestions, please let me know.
The KotU 28 mai la 17:54 
Would you be able to add compatibility for BPV - More building slots mod?
The KotU 28 mai la 14:03 
@Tovius, Coukd you add images of what we should see, and where
Rodirik 27 mai la 12:24 
It works now. Thank you for your work!
Tovius  [autor] 27 mai la 0:41 
Yeah, the park zones are appearing on my end.
I should also mention that the parks are not available if playing a wilderness empire.
Tovius  [autor] 26 mai la 16:45 
If you have other mods that add zones, they may not be compatible.
Tovius  [autor] 26 mai la 16:43 
It should appear in the urban zone. Ill double check later tonight
Rodirik 26 mai la 13:38 
I have both universal modifier patch 4.0 and expanded mod base installed. I completed the environmentalism tradition and yet no matter how much I try the new zone do not appear on any type of world.
Tovius  [autor] 26 mai la 12:46 
It is a zone now.
Make sure you have the required sub mod.
Rodirik 26 mai la 10:26 
Hello, is it normal that you can no longer create parks / natural habitats?