RimWorld

RimWorld

49 ratings
Reload mods
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
19.957 MB
27 May, 2023 @ 7:02am
14 Jun @ 12:55pm
3 Change Notes ( view )

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Reload mods

Description
Tired of having to close and re-open your game when testing/tweaking/troubleshooting mods? No longer! Now there is a "Reload Mods" button in both the Main Menu and in the in-game ESC menu (this will close your game without saving).

This mod calls the same vanilla function "Restart" that is called by the game when you select Yes to restarting after updating your mod list in game.

Bugs:
Unknown so far, report them below.

Credits:
Taranchuk - C# programming
Broms - commissioner for this mod
25 Comments
Paradoxical 15 Jun @ 7:31am 
Thank you!
Broms  [author] 14 Jun @ 12:55pm 
Updated for 1.6
Ano 29 May @ 3:23pm 
this is very good especially with exporting xenotypes to make your hive or caste
llunak 15 Dec, 2024 @ 7:58am 
This does not really save any time here :(. It's 54s vs 56s, and those 2s are Steam checks before it launches the game. Given that one can simply Alt+F4 the game, this basically saves that and a keypress.
Broms  [author] 6 Sep, 2024 @ 6:29pm 
Glad you like it!
st✭r 3 Sep, 2024 @ 10:32am 
this saves me so much time, thanks!
Broms  [author] 2 May, 2024 @ 6:49am 
Thanks!
Slow100 30 Apr, 2024 @ 5:07am 
This seems to work on 1.5
Broms  [author] 15 Feb, 2024 @ 12:32pm 
I am glad you all enjoy it. I haven't been modding Rimworld lately but I'll absolutely be tipping Taranchuk in the future to keep this mod updated as needed. If the vanilla reload mods function isn't changed in the next major Rimworld version I can probably re-compile it myself then.
Alex Nares 15 Feb, 2024 @ 3:39am 
This definitely helps me save time while working on my mods, thanks!