Space Engineers

Space Engineers

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Limited Voxel Placement - PEP CO
   
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
590.956 KB
1 Apr, 2023 @ 7:36am
8 Jun, 2024 @ 7:55am
7 Change Notes ( view )

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Limited Voxel Placement - PEP CO

In 1 collection by PepperJack
Peptopia - Immersive worlds
169 items
Description
NOW WITH CONFIG
Major update
We added the ability to manually add or remove items from being able to be placed in voxels. Don't worry, if you like the original mod the default settings have not changed.

May need to reload the world once to get the config to show.

Changes from vanilla
This mod is to provide Anti-quantum superposition of all blocks other than armor, conveyors, and batteries from being placed in voxel. It does this by changing all block placement modes to OutsideVoxel except for TypeId= CubeBlock, conveyors, and BatteryBlock.

Works well with Small static Grid mod.

Default Mod compatibility:
ResourceNodes
WoodMod - Basics

Big thanks to Digi! Check out his example scripts HERE[github.com]

Come join our DISCORD[discord.gg]
Check out our other MODS and PEPONE Modpack, the full mod list can be found in the Peptopia - Immersive worlds Collection.
3 Comments
PepperJack  [author] 1 Apr, 2023 @ 1:50pm 
@harukonea I manually added the static drills from that mod. I will be working on a config so people can add any block they want. If you have ideas for what should be added by default to the allow list let me know.
PepperJack  [author] 1 Apr, 2023 @ 10:21am 
THANKS! Cant believe I forgot about those!
Harukonea 1 Apr, 2023 @ 9:22am 
This is a mod that will improve usability.
I think we need to exclude blocks that require voxel installation, such as ResourceNodes (2493091475) .
Thanks.