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District Overhaul 3 ver 3.7
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5.006 MB
2023년 3월 10일 오후 2시 50분
2023년 4월 10일 오전 1시 25분
업데이트 노트 37개 (보기)

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District Overhaul 3 ver 3.7

설명
Attention! This has now been merged into Buildings and Districts Overhaul and Expansion!
It would be great if you switched over to it, or at least took a glance to decide if it's for you.

Overview
For version 3.7
No DLCs required, although compatible (and some modified, but not necessary for the mod to function)
UI Overhaul Dynamic is required, or else districts may not show up on the planet UI

This is very important!
You have to download the mod dependency for full functionality.


I think you can guess what this mod is about. For now it's basically an update to District Overhaul 2. I took everything from DO2 and Testbranch and updated (and slightly changed) it. Although I don't plan on leaving it as such.

You'll get the gist of how this works if you read though the description of DO2

Most recent update

Integrated Exotic Deposits and Resources into BDOE.

Le Content

  • Lots of new Districts, Jobs and Deposits
  • No more fancy deposit generation like in DO2 (or the Testbrach). Instead, deposits spawn just like in vanilla.
  • Housing Districts: Ocean Housing, Underground Housing, Ascended Housing, Suburbs and Shelters
  • Energy Districts: Fusion Generator, Fossil Fuel Powerplant, Wind Park, Geothermal Powerplant, Solar Park, Tidal Generator and Biomass Powerplants
  • Mining Districts: Unstable Mining, Stable Mining, Surface Mining, Deep Mining and Mountain Mining
  • Farming Districts: Nature Farms, Ocean Farms, Exotic Farms, Cave Farms, Oasis Farms and Industrial Farms
  • Primary Districts: These require deposits - Chemistry, Gas Refinery, Crystal Mines, Nature Reserve, Research Complex, Tourism, Garden, Ecogarden, Assembly, Archeology, Scrapyard
  • Ringworld Primaries: The Ringworld needs to be in certain locations to have these - Neutronium Forge, Exotic Resource Collector, Siphon Ports, Crystallization Facilities and Asteroid Mining
  • Secondary Districts: Hydroponic Bay, Local Stores, Local Industry, Production Hub, Workshops, University, Spaceport, Academy, Logistics Hub, Bureaucratic, Entertainment and Necrophage
  • Arcology Secondaries: Tunnel Networks, Relay Stations, Lower City Development and Shipyards
  • Ascension Perks for Underground Cities and External Hab Stations
  • Secondary Districts unlocked through an Ascension Perk and vanilla research
  • A housing policy
  • A new building: Underground Tunnel Complex

Compatible mods:
If you use the Irony Mod Manager and its custom patch, you will need to go into the conflict solver and let this mod overwrite all others

Any other mods that modifies districts, deposits or colony designations will conflict.

Supported Languages
If you do the localisation for other languages you can either upload it yourself or let me incorporate it into this mod.

Credits:
  • RevansSchatten and cat2002 for District Overhaul 2
인기 토론 모두 보기(2)
19
2023년 4월 12일 오전 4시 56분
고정됨: Bügs
Lord and savior, DaddyGaylord
6
2023년 3월 31일 오전 4시 56분
고정됨: Ideas/Suggestions
Lord and savior, DaddyGaylord
댓글 109
Ivan Teurer 2024년 6월 2일 오전 9시 39분 
does this need the UI overhaul to work properly? otherwise they seem hidden
MrFunEGUY 2023년 10월 31일 오후 6시 17분 
I've put out a fork of this mod that I am working on. Let me know of any bugs: https://sp.zhabite.com/sharedfiles/filedetails/?id=3068079999
Alexei 2023년 6월 27일 오전 2시 30분 
I retried the side again and it seems to be my problem, he can run normally
Alexei 2023년 6월 26일 오후 11시 31분 
I tried to enable him to create a new game, but he crashed, so it seems he needs to be updated
Simi 2023년 6월 11일 오전 3시 06분 
Need update ???
FrazierFr 2023년 5월 5일 오전 6시 22분 
Thank you
Lord and savior, DaddyGaylord  [작성자] 2023년 5월 5일 오전 6시 16분 
Nice, I'll put a link to your translation into the description
FrazierFr 2023년 5월 5일 오전 6시 13분 
it's done, it's integrated in my translation mod
Lord and savior, DaddyGaylord  [작성자] 2023년 5월 5일 오전 5시 33분 
@gravekeeper there are special unlimited districts for ocean paradise. They may look the same as the regular limited districts, but they are different in code, and while I could create new unlimited districts, it would be too much effort for what it's worth.
@bubble tea yes, this adds new districts. There's no way to dynamically change district pictures.
@Lord Gaben do you have an idea what the problem might be? Disappearing districts have been a problem in the past, but that was fixed already...
@FrazierFr do you want to upload the translation yourself or incorporate it into this?
bubble tea 2023년 5월 3일 오후 7시 19분 
Does anyone know if there is mod for the current game version that only changes district portraits and adds new city looks? I do not want any new districts added, just want a new look