RimWorld

RimWorld

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Vanilla Nutrient Paste Expanded
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Mod, 1.4, 1.5
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Posted
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582.683 KB
19 Jan, 2023 @ 7:06am
9 Feb @ 6:36am
12 Change Notes ( view )

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Vanilla Nutrient Paste Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
109 items
Description
[www.patreon.com]



Check Change notes.



Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient paste in advance without the need for convoluted nutrient paste dispensers and hoppers. Players will now pipe nutrient paste directly from paste grinders into large storage vats. This can be connected to special output valves which serve prisoners and colonists with a not-so-tasty disgusting-looking stew.

The introduction of nutrient paste dripper will allow you to automatically feed bed-bound colonists or prisoners. Truly the stuff of nightmares.

Nutrient paste pipes can now be connected to any structure requiring nutrients, such as the Growth Vat, and will automatically supply it with required fuel.

We are not removing the current nutrient paste dispenser or changing how it works - well, maybe a little change, but other than that this mod serves as new content, not changes to existing content.




The content of this mod can be seen below.











A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: What happens if the power is cut from the vats?
A: The content will begin spoiling rapidly, until power returns.

Q: Can I prevent the content from spoiling?
A: Yes, simply keep your vats in a refrigerated room.

Q: Can I use the nutrient paste pipes to provide nutrience for buildings that require it? Such as the Growth vat?
A: You absolutely can!

Q: What happens if I put meat/human meat into the grinders?
A: It will contaminate the entire supply - so if your colony is vegetarian and some meat makes it way into the supply, all nutrient paste meals will contain meat. Fear not, you can cleanse the system with one press of a button, discarding every meal inside!



[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Kikohi, a programmer responsible for all the code.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (31)
11
5 May @ 3:26pm
Feature Request: Invisible Nutrient Paste Pipes
Tactical Drongo
5
20 Jun @ 10:08am
Bug report: Nutrient paste feeder won't stop producing meals
Undead_Duckling
6
5 Dec, 2024 @ 11:12am
Bug report: Feeder not allowing increasing of stacks +1/+10
Vaarelsauce
885 Comments
Cubile Oddity 23 Jun @ 3:31pm 
could you do so that the nutrient network is compatible with the one inside the bioship of the mod Bioships ?
MASSEC 23 Jun @ 8:29am 
having major issue. told one vat to transfer to another storage. now all vats just spit nutrient paste shit everywhere
DAWG 22 Jun @ 5:52pm 
Idea: medic nutrient paste feeder
A feeder that colonist will take nutrient paste only to feed patients

I tried leaving one of these feeders in the medical bay, but my colonists now make a long trip to get paste and then another trip to eat in the dining room (even though there is one in the dining room)
URYUPINSKIY_GLYST 22 Jun @ 4:36pm 
The mod is good, but I don't understand how to get rid of the bug when my colonists carry paste from one feeder to another. They drag them back and forth and violate the stack limit. There is a limit of 1 paste, it comes, after which a colonist runs and takes it, carrying it to another feeder, which also has a limit of 1 stack, but there are already 8 nutrient pastes there. Then he takes these 8 pastes and carries them to another feeder. Some kind of nonsense
HunterAlpha1 14 Jun @ 6:45pm 
Does this mod render the vanilla NPD completely obsolete? there's no point to building it?
wclh1907 28 May @ 4:05am 
Can this connect to the Meal Printer perhaps?
Enregór 14 May @ 9:20pm 
Hey guys, I figured out why the dripper might not be working for prisoners. It doesn't work on sleeping spots, only beds. I haven't tried bedrolls.
ChrisB 14 May @ 12:51pm 
Regular PSA: HIDDEN PIPES ARE IN A DROP DOWN MENU FROM THE REGULAR PIPES
bateters 10 May @ 3:04am 
im having the same problem with wardens feeding the prisoners before the drippers can feed them.
Scentese 8 May @ 2:53pm 
^^^ would be nice to have a setting for Nutrient Paste Dripper like Wyvern said