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(It could be partially related to FU or some other mod but i dunno)
With this mod installed enemies almost exclusively drop Perfectly-generic-items
-unless its special drops caused by certain weapons such as raw meat or the xvirus item.
I havent tested it fully so idk if there are more exceptions here.
i dont know anything about fixing mods so i cant offer any help there
-but whenever it drops the generic items it puts the following error in the log:
[Error] Could not instantiate item '[xviruspool, 1, {}]'. (ItemException) No such item 'xviruspool'
Makes it a bit annoying to fight enemies as they dont drop anything & sometimes forces you to spawn the item just to progress with some quests.
treasure/common.treasurepools.patch should be changed to:
[code]
[
{
"op": "add",
"path": "/basicTreasure/0/1/pool/-",
"value": {"weight" : 0.50, "pool" : "xviruspool"}
}
]
[/code]
Otherwise it will be impossible to find common items in containers with this mod installed
That being said the uh...feathers(?) on the shoulders tend to get in the way of the face when you're using items since they rotate with the arms, maybe they should be attached to the head or chest sprite?