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报告翻译问题
Mod is probably bust until I can look at it at the weekend.
The order of ascensions doesn't matter for the purposes of reproducing the bug.
No matter what combination of ascensions is taken the mod breaks and replaces the leader special traits with only either erudite or cyborg depending on if biomorphosis/flesh is weak is chosen
Using the fix missing leader traits and/or fix missing species traits edicts does not solve the issue as aaorey reported.
My species have both cyborg and erudite traits, but when using the edict offered by this mod to add the erudite leader trait to the cyborg leader trait, it does not work. The erudite trait cannot seem to be added if the leader already has a cyborg trait, even though I used the edict from this mod that always worked before 4.0.14.
Also, in a separate game I experienced the same problem that NeoNoNe experienced where my entire founder species turned into a different species after finishing the cyborg ascension situation. I already did my mutation ascension prior to the cyborg ascension in this game as well.
I
This problem only happens after multi ascending with more than just bio/psi/cyber
Mod list as follows
1. UI Overhaul Dynamic
2. UIOD - Extended Top Bar
3. UIOD - Tiny Options
4. UIOD - Tiny Outliner
5. FTL: Multiverse OST
6. All Ascension Paths
AFAIK None of the UIOD mods or the music mod I have applied touch anything All Ascension Paths touches
I don't touch the cyber situation events / targets. I do override the scripted effect it uses to create the initial species and set the traits , you are looking in the scripted effects folder. Beware there are 2 of them, one is used by the old cybernetics ascension and one by the new one.