Stellaris

Stellaris

182 ratings
Wild Space 3 Patched
4
2
4
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
42.484 MB
9 Sep, 2022 @ 9:53pm
13 Nov, 2024 @ 8:43pm
18 Change Notes ( view )

Subscribe to download
Wild Space 3 Patched

Description
## Might need
Namelist(Cybrxkhan's Assortment of Namelists for Stellaris): https://sp.zhabite.com/sharedfiles/filedetails/?id=682691478

## Changes
No planes spawn in Wild Space so should fix a lot of random issues
No anamolies should be able to spawn, as `prevent_anomoly` exists, and is set to `yes`
Has russian localisation
Wild space generation was heavily modified
Everything relating to the core was removed, might add it in as a seperate mod
Hyperlanes to 'wild space' change every few years

## Known bugs
If you have 1k+ systems, the game will run out of names, download a namelist mod for that

If storms don't work/appear/only-for-one-day, please download all the required mods, and include them in the play through.

This mod WAS simply a patched version of Wild Space 3 by PrettyAverage https://sp.zhabite.com/workshop/filedetails/?id=2503707495. During the 3.9 update everything broke, and I decided to rewrite the mod as patching it was not worth the effort, old saves will doubtfully work
Popular Discussions View All (2)
25
1 Dec, 2024 @ 10:45pm
Please report bugs here
Yohello
2
29 Oct, 2022 @ 8:13pm
l_russian
tzverg
239 Comments
Spider 12 hours ago 
I miss this mod and really hope its gets updated someday.
Yohello  [author] 4 Jun @ 7:36pm 
@Eqqie, I made that to demo smth, it should've been disabled. I'll remove code and upload it later tn. Also there shouldn't be any techs (still working on them, will probs try and fix during my next coop term)
Eqqie 14 Apr @ 3:23pm 
Is the mod still maintained by any chance? I got some strange bugs like a dud megastructure called ws_test_mega which the AI loves to spam. The techs in this mod is also missing for me.
FrozenParagon 9 Feb @ 9:33am 
nice to see someone continuing the mod :)
Yohello  [author] 23 Dec, 2024 @ 11:13pm 
@Oldhip unsubscribe from the mod, open stellaris, close stellaris, then resubscribe to the mod. That should work?
Yohello  [author] 23 Dec, 2024 @ 11:13pm 
No problem Joshua.

Thank you, I'll add it to the description, and required mods for now. (person with crylic characters in name)
joshuajrutt 14 Dec, 2024 @ 2:29pm 
Can change council now for me. Thanks @Yohello! I love how this mod changes the exploration and defense game. Much appreciated.
Смэрть шахматист 13 Dec, 2024 @ 7:33am 
It looks like this is a game issue, not a mod. Storms usually don't work on non-standard maps. If someone needs it, it is fixed in the "Unofficial Ariphaos Patch (3.14)".
Смэрть шахматист 13 Dec, 2024 @ 6:07am 
@Yohello, When the mod is turned on, space storms do not work. Storms end instantly and their duration is 0.
Oldhip 3 Dec, 2024 @ 6:09pm 
cant get it to show up, do I need original