Garry's Mod

Garry's Mod

1,291 ratings
CoD: Modern Warfare - Shadow Company Mil-Sim (V2) [PM/NPC]
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
230.691 MB
6 Sep, 2022 @ 5:47pm
7 Apr, 2023 @ 2:21pm
9 Change Notes ( view )

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CoD: Modern Warfare - Shadow Company Mil-Sim (V2) [PM/NPC]

In 2 collections by Bread
Bread's Addons
23 items
Bread's Shadow Company Models
9 items
Description
Models Included
  • Playermodel directly from Modern Warfare 2019, with the highest quality materials exportable.
  • Ragdoll (bread/cod/characters/milsim/shadow_company.mdl)
  • Friendly and Hostile NPCs (Under the Shadow Company tab)
  • C_hands.

Model Features
  • Bodygroups for personalization.
  • Jiggle Bones for body gear.
  • Finger posing
  • Eye posing
  • Hitboxes for combat.

Credits
Me: Exporting assets, Importing assets
Kuma7: Physics model, assistance in original port
Model and textures: Activision, Infinity Ward
Greyhound/Parasyte/GameImageUtil: Scobalula
MWB Materials: Mushroomguy
Viewhand rig: WideAssPenguin
Weapons used in screenshots: Modern Warfare 2019 SWEPs
Third Person Addon: Simple ThirdPerson - Sliders & Fixes!
Playermodel selector: Black Autumn Playermodel Selector
Map: de_nuke

Please do not republish any asset used in my addons without my explicit permission.
Popular Discussions View All (1)
0
14 Apr, 2023 @ 1:52pm
hands kinda funky with ArcCW
-Helic0-
137 Comments
FNGTRIPPZ ✓ 30 Oct, 2024 @ 12:31pm 
crashed my game 6 times
Ajiliffe 19 Aug, 2024 @ 8:06am 
imba :steamthumbsup::steamhappy:
C1TY 7 Feb, 2024 @ 12:43pm 
c_hands are missing
sAbbT 20 Oct, 2023 @ 3:27pm 
es perfecto, cada minúsculo detalle es perfecto
doggodiggin 19 Sep, 2023 @ 1:45pm 
ah okay
Bread  [author] 18 Sep, 2023 @ 3:48pm 
no
doggodiggin 18 Sep, 2023 @ 12:22pm 
can you make this work with arc9?
biz 16 Sep, 2023 @ 11:27am 
best boi
certifiedshab 10 Sep, 2023 @ 11:40am 
do npcs of this spawn with random bodygroups?
You're Pointless 21 Apr, 2023 @ 7:24pm 
So, I did notice something off, While using arc9 guns, I noticed that the sleeves, particularly the end of them, do not move with the rest of the arm in the third person animations. Not sure what's going on there, but yeah, that's a problem