Project Zomboid

Project Zomboid

2,525 ratings
Immersive Solar Arrays (v41, GitHub reupload)
8
6
4
2
7
3
3
5
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.361 MB
2 Sep, 2022 @ 4:10am
7 Sep, 2023 @ 12:48am
10 Change Notes ( view )

Subscribe to download
Immersive Solar Arrays (v41, GitHub reupload)

In 1 collection by Poltergeist
polt's haunted mod list
32 items
Description

Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Popular Discussions View All (35)
16
23 Mar @ 5:43pm
Solar panels keep disconnecting on serve restart
Rawr the Dragon
5
30 Aug, 2024 @ 9:32pm
Need help with panels being invisible and causing errors
Pig
7
10 Sep, 2024 @ 2:49am
PINNED: MP troubleshooting.
Poltergeist
704 Comments
ALVYBOI 1 Jun @ 6:01pm 
I don't remember but do I have to find the inverter?
friedmandesigns 12 May @ 10:23am 
This mod is terrific. But the default "Connect panel..." time is absolutely ridiculous. There's "Time to impart a sense of The Grind / work" in a game, and then there's "8 minutes staring at a screen that makes me wanna never use this again." This mod does the latter / second. Please change default. Cheers!
tilarium 11 May @ 9:52am 
@Mentally decreased Literally a big giant box at the very top of the description.
mentally decreased 11 May @ 8:57am 
b42?
Mr.Bee 10 May @ 1:23pm 
Great mod. Got our base running only on solar. the only problem is the amount of time it takes to connect a panel to battery bank.
Cat Milk 2 May @ 10:20am 
https://www.youtube.com/watch?v=wLQXwUip1Rk Oh my god this really helped me out, amazing mod man
UsatoAsashi 23 Apr @ 8:14am 
how do i repair deep cycle battery
Beornvig 10 Apr @ 8:30am 
@Hollow this is a sandbox setting, lower it!
Hollow【Fubuu】 9 Apr @ 5:37am 
HOW THE FUCK TO MAKE HIM CONNECT FASTER WASTING 20 MIN REAL LIFE TIME!
LegoMaster80 16 Mar @ 3:01pm 
how do i fix this square has no failsafe? i want to use my generator as a backup during stormy weather but cant find out how it works