Garry's Mod

Garry's Mod

11,342 ratings
TFA Base
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
43.396 MB
24 Jul, 2022 @ 5:09pm
13 Apr @ 4:16am
35 Change Notes ( view )

Subscribe to download
TFA Base

Description
(all links dubbed in changelog tab above)

For users:
-A rich, thoroughly tested feature set including:
  • Holographic HUD, reminiscent of FA:S2
  • Viewbob, with tweakable sensitivity.
  • Ironsights, nearwall, sprinting, holstering, and many more weapon dynamics.
  • Movespeed is changed if you're holding a TFA Base weapon, varying with each weapon and your current actions.
  • Dynamic crosshair and accuracy. Quickscoping is no longer an option, as your accuracy will actually decrease until you're fully sighted in. The crosshair is programmed with smooth animations, and will fade rather than disappearing when you sight in.
  • Dynamic spread, like in CS:GO, means that spraying is no longer an option except in close quarters or with well controlled guns.
  • Advanced animations using quadratic interpolation. Animations like sighting in or lifting up your gun when you're cose to a wall are no longer robotic, and ease in and out like real human motion.
  • Idle and breathing animations.
  • Holstering animations. This adds a tactical decision to getting out a big gun.
  • Your computer, your choices. Each individual user can configure things like the crosshair, ironsights toggle or hold, and others. You aren't forced to play like everyone else.
  • Custom impact effects add a beautiful, realistic touch to gunfights.
  • Dynamic holdtypes for running and ironsights. In thirdperson, your character will put your weapon down when you sprint, and raise it to their face when you aim!
  • Smoke trails and muzzleflashes, properly networked and predicted.
  • Working muzzle flashes when scoped in.
  • Silencers, complete with animations and proper prediction. These decrease the size of your muzzle flash and play a quiter sound.
  • Selective fire, toggleable using E+R.
  • Safety mode is toggleable using Shift+E+R
  • Interrupt reloading on shotgun-style reloads
  • Inspection/customization screen to see your weapon's stats and add/remove attachments. Accessible with context menu key (C) by default, hold E or rebind (Q -> Utilities -> Keybinds) to access context menu buttons (like player model selection)
  • c_hands support

For developers:
  • Competent templates, allowing to quickstart your weapon creation
  • Default animation values are compatible with most HL2/CS:S reskins/compiles
  • Huge amount of hooks, allowing to change how the weapons behave
  • Easily supports 3D scopes with just one .qc edit (a simple $attachment on the lens)

Comparison:


Credits:
The Forgotten Architect: Laying the foundations
YuRaNnNzZZ and DBot: Maintaining, improvements and fixes
Juckey: Gun Walking Animation Code
Kris: Nearly-empty click and melee bashing sounds
Valve: Shell models/textures
Melee impact effect code: code_gs
Ammo boxes: Gamebanana ( if you know the author, please contact me )
Muzzle flash textures: Nemole/Scotch
Scope Textures: Generic Default
Pocket Fix: Inconceivable!
New World Interactive: Smoke particles/textures
The Inter Project Authors: Inter font[github.com] that is included with the base
Popular Discussions View All (12)
2
4 Jun @ 12:29pm
Weird fire mode bug?
NNinja1255
1
14 May @ 12:01pm
Aim down sights is very inaccurate.
Hatshepherd
2
4 Mar @ 10:24am
Firing guns pushing backwards
Fimpen
452 Comments
Moobgoblin 4 hours ago 
it didn't work :[
Ninja 11 hours ago 
->J4XJ3T again, the crash may be related to what I mentioned. this may have happened during a player's teleportation on your server if you are using ULX with a lightning effect when teleporting. If the author corrects as I said, this problem will no longer be there.
Ninja 11 hours ago 
bro why u still create fx of penetration on server, not on client? bruh.
It's been 4 years, it's still there. in addition, because of this, departures may occur, or friezes in some cases. (tfa/lua/weapon/tfa_gun_base/common/bullet - fix here) *you can send it over the network where you want to create an effect and a broadcast, or whatever you want.*
Vyg5512 18 Jun @ 3:45pm 
?
Vyg5512 18 Jun @ 3:45pm 
Hey there's a problem, I know if it's the addon or other addons, but the TFA has a problem, because as soon as I choose a TFA weapon.... I no longer see the arm of the model, and it says "error", this is normal
YuRaNnNzZZ  [author] 18 Jun @ 6:56am 
well?
YuRaNnNzZZ  [author] 18 Jun @ 4:35am 
what exactly does it say
ben022909 18 Jun @ 4:35am 
its the weapon base
ben022909 18 Jun @ 4:34am 
yes and thats what im saying it says its out of date but it isnt
YuRaNnNzZZ  [author] 18 Jun @ 2:49am 
This is weapon base page, not VOX.