Old World

Old World

127 ratings
Old World exTENded (Outdated)
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File Size
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4.026 MB
5 Jun, 2022 @ 11:49am
16 Oct, 2024 @ 3:04pm
58 Change Notes ( view )

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Old World exTENded (Outdated)

In 1 collection by Revan
Mods by Revan for Old World
42 items
Description
-=© Old World ex|TEN|ded ©=- combines a lot of my mods, giving a different/new game experience (if you like micro-management and want to get the best out of everything)

A lot of things from my included mods are adapted to this mod. This means, they have several things changed/added which can only be done when everything is combined.

Highlights

  • New Archetypes (i.a. Sky Explorer, Artist, Merchant, Champion...)
  • New Studies (astronomy & pythagoreanism)
  • New Traits
  • New Improvements (i.a. Aqueduct, Tribal Settlement, Slave Estate, Smelter, Urban Office)
  • New Projects (i.a. Slave Market, Look for Courtier, Construct monument, Canalization, Brothel)
  • New Missions (Leader, Courtier, Ambassador, Chancellor, Spymaster & Agent)
      i.a.
    • Seduction
    • Steal Money
    • Steal Research Project
    • Destroy enemy Improvements
    • Slow down enemy Production
    • Grand Titles
    • Raise Improvements, Festivals and other things
    • Provide/Entertain/Oversee Cities
    • Cure Ill/Severely Ill & Experiement with your leader
    • Teach new Archetypes
  • New Yield (Education - Gained from Improvements, Projects, Shrines, Specialists and Wonders)
  • New Councilor, for City Laws
      i.a.
    • Raise/Lower taxes
    • Allow Immigration
    • Urban development
  • One new Attribute (Rating: Fame)
  • New Courtiers (Court Jester, Steward, Traveling Doctor, Land Surveyor)
  • New Specialists (i.a. Jeweller, Bronzesmith, Urban Architect)
  • New Cognomen (And Great Persons)
  • A lot historical Characters (Archetypes & Traits selected to try to reflect their nature)
  • New/Expanded/Adjusted Events
  • New Character Portraits
  • 17 new Ambitions
  • You can make tiles to tress, cut them down and build lumbermills - handy when you have no forest around, jinx)
  • All Pagan and the 4 Religions have been revised to make them more interesting
  • 20 new Resources* (5 of them are luxuries)
  • 8 New Units (and 7 new tribal units)
  • Not enough Heirs? Seduce Characters to have an illegitimate Baby (Dont forget to legitimize)
  • New Assets/Icons for all new things
  • Descriptions about the wonders on completion
  • Extra Huge & Epic Mapsize (Two new Mapscripts)
  • Seasons & Months as turnscale options
  • 300 and 400 Rounds victory type options
  • 18 new achievements
  • Spend Education for new missions (click on your Leader and Courtiers)

Included Mods

  • 4 Family Seats
  • Archetypes+
  • City Laws
  • Courtiers+
  • Displayed-UI-Traits (4 displayed, 1 more)
  • Education
  • Extra Huge & Epic Mapsize
  • Further start reveal radius (from 5 to 7, 2 more)
  • Harvest Tweaks
  • Higher max Unit level (from 5 to 6, 1 more)
  • Higher stockpile (Civics & Training 4000, was 2000)
  • Improvements+ (extra tweaks for extended version)
  • Missions+
  • More available promotions (5 promotions to choose from, 1 more)
  • More weaknesses & strengths (a Character can have 4 weaknesses/strengths, 1 more)
  • Projects+
  • Reforest (Lumbermill Edition)
  • Religions revised
  • Resources+ (extra tweaks for extended version)
  • Seduction
  • Traits+ (added also TraitDie for the new Archetypes)
  • Tribal Flavor
  • Units+
  • Wonder Info

Known Issues/Information


  • UI for research is displayed twice, there is no availa to fix this (devs confirmed)except to get lost of two mayjor included mods.
  • If you have the DLC and want all 24 wonders, open globalsInt-change.xml ifrom OW Extended n the mods dir \Infos\ and change <zType>AVAILABLE_WONDERS</zType> <iValue>16</iValue> to 24
  • *Right now, all new Resources are using vanilla textures. Dont get confused if you see the Resource "amber" looks like the texture of "gems". Look at the tooltip at the bottom right, for tile info.
  • Random "gain trait" events will also pop up for characters not in your nation (this is because i made it so that your characters and AI, too can gain random traits)
  • For Seduction; Most penalties have been removed, because right now, you can seduce any gender and your spouse, too.
  • If you want even more detailed information, please check the regarding mods and read their descriptions
  • For some more difficult missions, i need help for what i like to archive, so this could take some time..
  • You might want to start one higher difficulty level as usual
  • German translation included (partially all other languages, too)
  • Compatible with all my mods (which are not included)
  • You are not allowed to take any of this content
Popular Discussions View All (2)
0
28 Aug, 2024 @ 9:25am
Outdated mods for users of other platforms
Maska_zgz
0
25 Aug, 2024 @ 9:52am
Some Questions
=[NK]= Col. Jack O'Neil
303 Comments
RNGeeves 26 Mar @ 1:09pm 
Not a problem, I truly had wonderful time playing with these, much love :)
Revan  [author] 26 Mar @ 1:06pm 
Hey you, thanks. :)
RNGeeves 26 Mar @ 1:00pm 
Thank you @Revan for all your hard work on mods for this game, I haven't played after the first 'big' update that messed up things with mods, and I'm not sure if the game will ever feel the same without your mods. Good luck with your future endeavours, whether you will come back to this or not :) <3
PappaBear 23 Mar @ 7:33am 
is it possible to do a version of this mod and 24 wonders? Please update.
JustenMars 10 Mar @ 3:28am 
This mod looks great, but according to the comments, there are some abnormal issues. I really hope the author can update this mod and fix it.
This will be the best mod in the old world, without a doubt.
PappaBear 16 Feb @ 8:47am 
I hope you are still working on maintaining this mod. I just wanted to say that this is the best mod ever for Old World and I enjoy the game much more since i discovered it. It adds so much to balance and gameplay, It would be a huge setback having to play without it. All your work with it is really appreciated!
johnyoga 1 Feb @ 6:16am 
Than ks for continuing to work on this mod.
Revan  [author] 31 Jan @ 11:29am 
Yeah, they somehow changed the mssion behaviour and i didnt figure it out yet, tried to fix this weeks ago and took several hours trial and error. :(
Te 31 Jan @ 11:15am 
I really appreciate these mods, and they've enriched the game and added flavor and color across multiple axes. Thank you kindly!

After multiple playthroughs in which bugs did and did *not* break the games, it seems as though Missions+ is where the biggest game-breakers lie. (One orders the character to bestow a title, or do an influence mission, or talk to the families, or etc., and the mission just never completes, keeping the courtier/leader occupied for turn after turn.)

I hope this helps?

Most of all, I hope you receive the undying appreciation you deserve.
Demitrious 30 Jan @ 6:42am 
So far in my 2nd try with your mods, the only issue I have that really sucks is... Gems, can't be gained since you can not place a jeweler on a smelter. I really hurts a family that hate not having gems as lux.

Everything else has been manageable or just issues a warning about something that can't occur, but doesn't stop play.