Stellaris

Stellaris

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Sparsity (3.4)
   
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File Size
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21.899 MB
2 Jun, 2022 @ 3:14am
31 Jul, 2022 @ 4:49am
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Sparsity (3.4)

In 1 collection by AlphaAsh
How I Play AA 3.4
36 items
Description
Warning! Space is mostly EMPTY!

This version of Sparsity is quite a bit more of an overhaul than previous versions.
- All galaxy maps produce around twice as many systems.
- Approximately 50% of those will become "null systems" - no-one can outpost them.
- Habitable worlds are a lot rarer, and usually a little smaller.
- Trade deposits don't spawn.
- Most deposits are set to a min production of 3, but multiple resources in a system are rarer.
- If you have Overlord, you can build hyper-relays in null systems. The AI cannot.
- Base Influence cost for an outpost is 150. +25 per +1 jump from your borders.
- The AI can range further out from its borders to outpost.
- Colonization takes a bit longer.
- Galactic core is a lot smaller.
- Galaxy map graphics are far more subdued.
- Wormhole, Hyper-relay and Gateway techs unlock earlier.
- Habitats are cheaper.

Credit is due to EdFromEarth and their mod
Just Star Names: https://sp.zhabite.com/sharedfiles/filedetails/?id=1212536129
from which I yoinked.

FILE OVER-RIDES
map/galaxy/base.txt
map/galaxy/ring.txt
map/galaxy/spiral_2.txt
map/galaxy/spiral_4.txt
map/setup_scenarios/*.*
gfx/map/center.dds
gfx/map/galaxycolor.dds
common/00_null_deposits.txt
common/01_orbital_deposits.txt
common/megastructures/14_hyper_relays.txt
common/megastructures/habitats.txt
common/random_names/base/00_random_names.txt
common/scripted_variables/00_scripted_variables.txt
common/system_types/00_system_types.txt
common/technology/00_overlord_tech.txt
common/technology/00_phys_tech.txt

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