Left 4 Dead 2

Left 4 Dead 2

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(MSC) Navmesh Helper
   
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Game Content: Scripts, Miscellaneous
File Size
Posted
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73.065 KB
20 May, 2022 @ 2:07am
7 Jun, 2022 @ 8:43am
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(MSC) Navmesh Helper

In 1 collection by [FoRcE]army_guy3
(MSC) Scripts
33 items
Description
MSC_ID: MSC_Navmesh_Helper
Supports MSC_AUTOLOAD.

This is the 27th test script that runs on the Master Script Controller.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2203978515


This script contains navmesh helper functions for map building. Other functions are currently included, but not documented as they are not finished.

/navlinkdropdown - Selects single navmesh area and automatically detects drop down points that can be connected to it. It also detects and applies one way or two way connections.

/navlinkauto - Selects all navmesh areas and automatically detects drop down points that can be connected to it. It also detects and applies one way or two way connections.

/navselectfill - Selects single navmesh area and applies a fill style command that marks all connected navmesh with similar spawn attributes.

/navunlinkdropdown - Selects single navmesh area and automatically disconnects drop down connections on the alignment side the player is on.

Keep in mind this script is in alpha and the drop down processor will make mistakes at times due to limitation with vscripts killing the script for taking too long. To get around this I had to skip adding additional collision traceray tests to the system.


These scripts take a lot of time and effort to produce. If you like them and/or want to see more, you can show your appreciation by throwing some money my way at:
https://www.patreon.com/ag3_killstreak
2 Comments
[FoRcE]army_guy3  [author] 7 Jun, 2022 @ 8:44am 
New version released. Added navunlinkdropdown command.
[FoRcE]army_guy3  [author] 7 Jun, 2022 @ 8:14am 
I've found an issue with EAST Dir Alignment code for navlinkdropdown.

I've fixed the issue and will release fixed version soon.