Left 4 Dead 2

Left 4 Dead 2

2,822 ratings
Glubtastic: Back 4 Glub
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Game Content: Campaigns
Game Modes: Co-op
File Size
Posted
Updated
200.792 MB
16 Apr, 2022 @ 11:49am
20 Apr, 2022 @ 5:08am
4 Change Notes ( view )

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Glubtastic: Back 4 Glub

In 1 collection by Fug
Glubtastic Collection
6 items
Description
-- READ TO AVOID ISSUES --
-Before playing set "sv_consistency 0" in console or you may get an error related to the custom tank model.
-Disable mods that use high poly models like player or infected replacements etc to avoid hitting the vertices limit.
-The map/waves will not progress whilst someone is Idle.
-Survivor crates can only be picked up between waves.

After the collapse of the Sis-Dimension the L4D1 survivors wake to find themselves in the magical land of British where the zombies are beginning to attack. With the help of a familiar 'face' they must stop the many waves of zombies and find a way to escape Britland before it becomes overrun.

In this spin off instalment of the Glubtastic Cinematic Universe, you will fight the infected through 60 waves of increasing difficulty collecting points and purchasing weapons/upgrades along the way. Complete all waves and find the pieces for an escape vehicle to beat it.

This is not a survival map but rather a single map arcade styled campaign closer to that of a COD: Zombies match. Being this is quite a different design from the traditional Glubtastic campaigns i've called it 'Back 4 Glub' rather than 'Glubtastic 5'. However this is still the 5th Glubtastic instalment, featuring a bunch of the dumbness that is to be expected from this series.

Special thanks to Gov,nor GR££N & Lt. Rocky for additional playtesting.
Popular Discussions View All (14)
10
19 Jul, 2024 @ 7:29pm
Survivor crates
Jeff Strongman
7
17 Apr @ 7:11pm
it doesn't let me for this models/infected/hulk popo.mdl
jugador de pou
7
21 Apr @ 12:59pm
Bugs
Uppin'
582 Comments
Orion 25 May @ 6:12pm 
Is there any way to skip waves or something? Boomers in particular have a bad habit of camping on roofs and drawing out/softlocking waves.
Fug  [author] 19 May @ 9:29am 
It's suffers from little too much in view yea, did try to optimise tho not perfect
varg 18 May @ 7:20pm 
a bit low performance and really long map, 3h 20min on expert
Wasabi Torres 3 May @ 7:26am 
闪退太多
Rxxy__ 21 Apr @ 7:46am 
engine error
journiousguy 18 Apr @ 1:51pm 
is this just holdout mutation
traunt or david 12 Apr @ 11:46am 
best thing ever made
M.S 23 Feb @ 6:09pm 
Boring as hell, game broke on the last wave. 2 hours completely wasted.
steeg 10 Feb @ 9:17am 
I take my words back, map is stable, no crash (last crash was because of the SM itself with broken updated compiler), only game-changing issue is that if there's remaining SIs stuck somewhere, I needed to slay them manually for current wave to proceed to next...
Serious Loads of Dosh 9 Feb @ 12:50am 
4th Glub map my group played. Great spin on the glub franchise and the arcade mode was really well structured. Could use a bit more cash per kill all around so that you can unlock more stuff but fun nevertheless. Amazing touch that the sounds for constructing the helicopter was the build noises from the Lego games, total throwback.