Arma 3
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Advanced Vault System: Remastered
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
16.048 MB
15 Apr, 2022 @ 8:10am
23 Jan @ 6:07am
7 Change Notes ( view )

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Advanced Vault System: Remastered

In 1 collection by WebKnight
Advanced Vault System: Full package
3 items
Description
Advanced Vault System, but smoother, better and cooler.
Version: 1.5

IF YOU GET STUCK IN OBJECTS WHENEVER YOU VAULT, MAKE SURE YOU ENABLE WMO
https://sp.zhabite.com/workshop/filedetails/?id=925018569
But from now on WMO will not be a dependency.

Space Marine Expansion
https://sp.zhabite.com/sharedfiles/filedetails/?id=2794729687
Spartans Expansion
https://sp.zhabite.com/sharedfiles/filedetails/?id=3391132245

Old mod was my first experience in animating something for Arma skeleton, and the code was not good at all.
I decided that i need to return and re-do the mod up to my current standarts. And, here it is!

Mod can fit many play styles, starting from milsim, ending with Titanfall a-like OP. Its all up to you! Cause you can customize some parts of the mod.

Whats new in this version?
  • Whole code was re-writen from scratch. It can detect most of the geometries properly. Its not perfect, but its better then it was previously.
  • No more invisible arrows that break helicopters, antistasi and other things.
  • No more going underwater if you are trying to vault above water surfaces.
  • No weird camera glitches, all actions now smooth and will not cause headache.
  • No more FPS loses. Codes only runs when it needs to.
  • NO MORE TELEPORTATIONS TO THE EDGE OF THE MAP! That annoying bug was finally fixed.
  • Most of the animations were re-done. Weapon bones were fixed and do not flex whenever you vault over something. Interpolation (Smoothness) between animations were improved. Animations are as smooth as i can get.
  • Didnt wanted to re-animate everything, but still there is a lot of new stuff.
  • New advanced parkour animations.
  • If you dont like something - you can easily - disable it, or if you like - enable. Most of parts of AVS can be adjusted in Configure - Game - Configure Addons

Controls
You can change keybinds through Configure - Controls - Configure Addons
  • Press V to vault/climb/jump (By default)
  • Look down and press same keybind as vaulting and you will jump down.
  • Press SHIFT+X to slide/roll. (By default)

PLEASE JOIN MY DISCORD, IT IS EASIER TO ANSWER YOUR QUESTIONS/BUG REPORTS FOR ME THERE - https://discord.gg/UJfDvdyr7w
Have fun!

Main Credits:
Macser - For awesome ArmaRig for blender!
Bohemia Interactive - For awesome game and platform!
My patreons - for supporting my work.

Popular Discussions View All (4)
3
24 Dec, 2024 @ 12:08pm
issue with moving assets in antistasi, directly related to advanced vault system mod
Goldfish with a pacifier
1
22 Apr, 2022 @ 6:45am
Best maps for making the most of this awesome mod
sonofpeasant1
0
12 Jan @ 2:11am
Add option to blacklist objects from vaulting
matheusgc02
308 Comments
WebKnight  [author] 24 Apr @ 11:58am 
@Dust Rathard add SHIFT+V to your keybinds
Dust Rathard 24 Apr @ 5:46am 
jumping definitely doesn't seem to work anymore for some reason
Chainmail4skinMonster 12 Apr @ 4:45am 
Slide seems to be broken for dedicated servers, works everywhere else
thanks for the great mod
jump doesnt work
Asmo 17 Mar @ 12:55am 
Why jump no work
Wow great job !
WebKnight  [author] 25 Jan @ 10:41am 
@RaNgeR they just use WMO or EM that has build in walkable surfaces script.
RaNgeR 25 Jan @ 7:48am 
@WebKnight, oh, right. I forgot about WMO and didn't notice it's mentioned in the description. Cheers for that. But then again, how would you describe this issue since AVS doesn't have or use walkable surfaces? How do other people handle this?
WebKnight  [author] 25 Jan @ 6:35am 
@RaNgeR Arma dosent have a lot of objects that dosent have a specific geometry that lets you walk on them, use WMO to fix that.
RaNgeR 25 Jan @ 5:59am 
I have a persistent issue, even after the recent update, that whenever I jump over a fence or climb an object, my character floats in the air, gets stuck, and sometimes even injured. No other mods included