Stellaris
96 평점
Planetary Decision Build Speed
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
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업데이트일
745.573 KB
2022년 3월 27일 오후 6시 34분
2025년 5월 10일 오후 2시 39분
업데이트 노트 26개 (보기)

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Planetary Decision Build Speed

Sidewinder Fang님의 1 모음집
Sidewinder Fang's Mod Collection
아이템 7개
설명
"We can always trade space for time. We have surplus space and not enough time."
Vadim Kozlov, Axioms from the Minutes of the Central Directorate – Sid Meiers Civilizations: Beyond Earth

This mod adds in a modifier that reduces the construction time of planetary decisions, it works in very much the same way as the planetary build speed modifier and is tied to the same technologies, traditions, edicts and traits. This mod should also work fine with any buildable planetary decisions added by other mods.

I decided to add this as a feature since I always found it strange you could boost planetary build speed, megastructure build speed and terraforming speed but not planetary decision build speed, it also works well for anyone wishing to invest heavily in things like ecumonopoli or the build orbital habitat planetary decision from my space elevators mod.

Some of the main boosters of planetary decision build speed are as follows

Assembly Patterns
Technology
+25%
Construction Templates
Technology
+50%
Assembly Algorithms
Technology
+10%
Standard Construction Templates
Tradition
+25%
Architectural Renaissance
Edict
+100%

There's plenty more, but I’ll let you find them for yourselves.

Compatibility
This mod overwrites certain technologies, edicts, traditions and static modifiers, any mod that also overwrite these same specific items will likely conflict with this one, I recommend placing it above any large or important mods in the load order as even if certain elements of this mod are overwritten you will likely still get the majority of the effects. If you have any questions or issues, feel free to comment below.

Special thanks to everyone at the Stellaris Modding Den [discord.gg] for all their help
Banner art belongs to Chirag Tripathy [www.artstation.com]
댓글 52
Lipappaxnot 2025년 5월 24일 오전 11시 09분 
@sidewinder thanks for the reply man, sorry i was searching for stellaris mod from my phone at work so i dont check patch note lol
Sidewinder Fang  [작성자] 2025년 5월 24일 오전 5시 16분 
Though I suppose I should update some of the screenshots eventually
Sidewinder Fang  [작성자] 2025년 5월 24일 오전 5시 13분 
@Zheppon I've already updated it for 4,0, it's in the patchnotes, and the thumbnail.
Lipappaxnot 2025년 5월 24일 오전 4시 37분 
Hey man does this need an updste for 4.0 ?
OmegaProtocol 2025년 1월 18일 오전 4시 36분 
Thanks for letting me know! I'll take that into account while testing things
Sidewinder Fang  [작성자] 2025년 1월 18일 오전 4시 17분 
@OmegaProtocol Yes, there is one repeatable engineering tech this overwrites that gives building speed.
OmegaProtocol 2025년 1월 18일 오전 1시 47분 
Does this mod affect any repeatables? Genuinely don't remember if there are any repeatables based on construction time, but I'm currently researching a compatibility issue with one of the mods I'm using where another mod is affecting repeatables in a way that causes the issue, and I'm trying to figure out which of the mods is responsible for affecting repeatables in the relevant manner. Even if it does I doubt that this mod is responsible given it's focused nature, but better to check anyway, just in case.
Sidewinder Fang  [작성자] 2024년 10월 29일 오후 12시 31분 
Yea, I checked and it's basically just a localisation swap, it should be applying the effects.
Fakey 2024년 10월 13일 오전 12시 13분 
It doesn't seem like I'm getting the buff, though it might be because I'm using other mods.
Sidewinder Fang  [작성자] 2024년 10월 12일 오후 6시 03분 
@Fakey Probably, I'm pretty sure the machine version is just a localisation swap, but let me know if it doesn't.