RimWorld

RimWorld

206 ratings
Metaflora
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.890 MB
21 Mar, 2022 @ 8:24am
11 Oct, 2024 @ 6:13am
12 Change Notes ( view )

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Metaflora

Description
Last updated 10.11.24, ~6:00AM PST

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A simple mod that adds several new mechanical plants, to help your high-tech rooms have matching succulents.

Metaflora plants require no electricity and have an infinite lifespan, perfect for those without a green thumb.

In an effort for balance, all plants require a strong amount of research, alongside special "metacores" you will need to make.

This was originally made as a personal mod to have some matching base decor in my games. New additions are being added over time!

Initial art and concept done by Krazy.
Popular Discussions View All (1)
13
22 May, 2022 @ 7:27am
Community suggestions thread
SepphorisVT
53 Comments
MrClem97 12 Oct, 2024 @ 4:03pm 
Thank you!
SepphorisVT  [author] 11 Oct, 2024 @ 6:16am 
Updated to 1.5. Unfortunately the PackageID had to change, so current saves probably won't have anything built from the mod. You'll have to rebuild them.

(I couldn't do anything about this; Steam wouldn't let me update it without the change).
SepphorisVT  [author] 11 Oct, 2024 @ 6:04am 
Once I'm done updating Terrasecurity (which is hopefully soon, as the only things left are tiny tweaks), I'll look into adding a few more things for this mod.
SepphorisVT  [author] 11 Oct, 2024 @ 5:47am 
Oh, those tags. I thought you meant plant xml tags or something along those lines.
I will update it momentarily.
Mr. J Soda 11 Oct, 2024 @ 5:26am 
On the workshop page it needs the 1.5 tag so it'll show up on 1.5 searches. For the mod itself, it needs the about.xml to have this
<supportedVersions>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
</supportedVersions>
SepphorisVT  [author] 10 Oct, 2024 @ 6:49pm 
@Mr. J Soda what tags, by chance? I'm unable to check atm.
Mr. J Soda 10 Oct, 2024 @ 11:21am 
From my testing it seems like it works in 1.5, mostly just getting errors about the tags.
SepphorisVT  [author] 26 Sep, 2024 @ 3:15pm 
@Andreas purely cosmetic. Upon deconstruction, I believe they'll return the core you use if you want to create a different plant.

Whenever I have time to expand this mod, I may look into further functionality.
Andreas 26 Sep, 2024 @ 7:15am 
Are these harvestable for wood or fruit or cores or anything? Or are they purely for beauty and cosmetic appeal?
Roque the Rogue 12 Aug, 2024 @ 3:00pm 
Mod seems to be working fine.