Arma 3
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SCP - Regalis's Containment Breach Assets[DEV, Obsolete]
   
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Data Type: Mod
File Size
Posted
Updated
144.755 MB
19 Feb, 2022 @ 4:52am
15 Aug, 2022 @ 1:41am
9 Change Notes ( view )

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SCP - Regalis's Containment Breach Assets[DEV, Obsolete]

Description
Discord: SCP-Arma Association Discord Invitation link: https://discord.gg/XQ24K3vxzv
Github: Regalis-s-SCP-CB-Assets-for-Arma-3 Github repository link: https://github.com/Sanuki357/Regalis-s-SCP-CB-Assets-for-Arma-3

What is this?

This is the Development Workshop Addon for the mod: SCP - Regalis's Containment Breach Assets.
Here we upload the latest build version to test to a wider audience, this version of the mod is bound to have bugs and issues but it will also serve to as a testing ground before we update the main plugin

This DEV version is very obsolete compared to the latest main version. Please use the main one.

Changelog summary
15 8 2022: Patch 0.5.1, Bugfixes, removing debugging texts, placeable keycards, Various SCP Items

27 7 2022: Minor 0.5.0, New props, rooms and keycard lock system, new doors, SCP-173(NO AI)

05 3 2022: Patch 0.4.4, overhauled hallway_Four_three, fixed various issues with Lods and sound effects and more.

24 2 2022: Patch 0.4.3, added three new room structures and various repairs.

21 2 2022: Pattch 0.4.2, lightning fixes and hopefully CBA issues are fixed

19 2 2022: Hotfix for v0.4, v0.4.1 is here. This update fixes...
- Openable Door01 crashing the game when pressing the door, because it was called from the side of the script.

18 2 2022: Finally, v0.4 is here! After 5 months of development, hopefully, it will have been worth the wait.
As of v0.4, it comes with...
- Operatable Door01 (Complete with sounds and buttons, and that hand icon when interacting with the button!)
- 11 Hallways from Light Containment Zone (The hallway with fan and water pipe even has sound, with updated visuals including a cooler normal map, specular map, and lightmap!)

With this update, a mission that uses v0.3 will be not compatible, as it introduces a change to class names of objects.
Sorry for the inconvenience.

Please check the changelog for more.

Known Issues

Mod is breaking CBA - Investigating this issue now. Issue is new and didn't pop up before, and could be an mod conflict issue.

If you find an bug, or any kind of issue you can report it on our discord.

Credits

Regalis and all SCP:CB devs - Original models, textures, sounds, concepts, and inspiration
https://www.scpcbgame.com/
Ocean Man - Porting, Scripting, Concepts, Project Management, Community Ambassador(?)
https://sp.zhabite.com/profiles/76561198172033669/
epichamster - Porting
https://sp.zhabite.com/id/HamsterOfTF2/
Captain_RC
https://sp.zhabite.com/id/TheEpicKiller209
Broström.A: - Scripting, Technical Advice
https://sp.zhabite.com/id/ColdEvil
Lantern - Technical Advice

Webknight - Technical Advice, Scripting
https://sp.zhabite.com/id/ksarts
MrCat - Character Modelling
https://sp.zhabite.com/id/mrcat2310/
MyShort - Screenshot Artist


Hopefully, I didn't miss anyone
4 Comments
Harrow Krodarius  [author] 5 Mar, 2022 @ 2:23am 
05 03 2022: Patch 0.4.4 released -> Development of version 0.4.x is now frozen unless bugs are reported while we streamline our process
Harrow Krodarius  [author] 21 Feb, 2022 @ 12:40am 
21 2 2022: Patch 0.4.2, lightning fixes and hopefully CBA issues are fixed
Harrow Krodarius  [author] 20 Feb, 2022 @ 10:26am 
Negative, not at the moment we are currently focussing on the facility assets
The “M” 20 Feb, 2022 @ 10:21am 
is 106 included?