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The only issue is unlike skirmishes that works, this mode doesn't... It has a plethora of bugs, like missions not spawning in modded enemies types, templars for some reasoning not having the ability to Rend, and more I'm sure.
But keep in mind, if it takes more than a few lines of code, if it's an issue that would take a millennial to fix, don't worry much, it's a very small part of the game anyway.
I wanted to go out and say that this mod has truly revolutionized my experience for XCOM 2. LWOTC adds so many changes while adding a massive amount of content that improves this game, incredibly so. Everything from the classes, perks, weapons, enemy AI (big one), enemy types, mission types, and all of these tweaks here and there make this mod a joy to play. (I genuinely can't play without it, even though my fav story missions are cut out.)
But amongst this genuine praise I have a niche request I hope you'll listen to.
I really enjoy the combat side of this game, and never really enjoyed the map strategy part as much, if at all. I just love shooting aliens and trying to not get cucked by 99% and grazes lol.
In the legacy hub, you can run skirmishes and legacy operations. Skirmish missions work just fine and are cool for that little action kick.
i would even suggest deleting the button whatsoever cos losing a 40+ hour campaign due to save file getting bigger than 10 mb is very fun and engaging
There haven't been any reported issues with shot percentages being misleading. Perhaps we could take a look at your game logs and LWOTC config files.
And by "we", I mean Ted, since I don't know how to interpret these :D