XCOM 2
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Long War of the Chosen
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2.826 GB
16 Dec, 2021 @ 8:14am
28 Feb @ 10:41pm
28 Change Notes ( view )
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Long War of the Chosen

Description
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overall, you get more tools (items, abilities, soldier class types), but you have to deal with more enemies and a greater variety of enemies.

Here's a quick summary of the major differences from the vanilla game:
  • Build up the resistance by contacting regions and recruiting rebels in their havens
  • Use those haven rebels to detect missions for you, which you must then infiltrate before they expire
  • Send out multiple squads at a time, adjusting the equipment and composition to make sure they can infiltrate in time
  • Watch as ADVENT reacts to your actions by strengthening regions (making missions more difficult) and sending retaliatory strikes on your havens
  • Grapple with much more challenging versions of the Chosen both in the strategy layer and in retaliation missions (they no longer randomly spawn on missions)
  • Discover a new research tree with several new techs and a bunch of new Proving Ground projects
  • Make use of 8 new soldier classes that have 3 ability choices per rank and an extra rank (8 instead of vanilla's 7)
  • Get up to 2 of each faction soldier class, all of whom have been completely reworked from WOTC
  • Train up officers that provide powerful buffs and abilities for your squad
  • Play with buffed-up SPARKs and more challenging Alien Rulers if you have the corresponding DLCs installed
  • Encounter entirely new enemies that force you to adapt your tactics

What's different from Long War 2

We have largely tried to keep as much of Long War 2 version 1.5 intact, but some things have changed to incorporate how WOTC works and we have also made some balance changes that we felt were worthwhile. You can find the major differences from Long War 2 on Ufopaedia[www.ufopaedia.org].

Getting Started

After subscribing to Long War of the Chosen and its required mods, make sure:
  • You are also subscribed to the Alien Hunters Community Highlander if you have the Alien Hunters DLC installed
  • You have frame rate smoothing disabled (that option breaks LWOTC - not our fault!)

As LWOTC is a complex overhaul of XCOM 2 WOTC, we suggest the following before you start a campaign:
  • Start with the minimum required mods to check it's working (the New Game button should be replaced by one titled "Long War (LWOTC)")
  • Look for any LWOTC quality-of-life mod collections on Steam that will make the whole experience smoother
  • Check out our resources for new players[github.com]
  • Look at the Advanced Options (colloquially known as Second Wave Options) when starting a new campaign to check you have the settings you want
  • Start on at least one difficulty level below what you're used to in the base game, unless you're already very familiar with Long War 2

Note that the campaign Advanced Options allow you to do things like disable the Chosen, disable the tutorial, and enable resistance orders.

Following the project and getting help

Keep tabs on the project or get help via any of the following mediums:

To see past and future changelogs for LWOTC, check out the releases on GitHub[github.com].

Credits

There are many people that have contributed to this project in one way or another. First, a big thank you to Pavonis Interactive for developing Long War 2 in the first place and then making the code available to others. Long War of the Chosen is still mostly that original Long War 2 code.

A special shout out goes to tracktwo, one of the Long War 2 team, without whose help this project would have stalled and probably been abandoned after a month or two.

The team of modders behind the Community Highlander (robojumper, Xymanek/AstralDescend, Musashi, Iridar) deserve special mention not only for the work on that mod, without which a lot of things in LWOTC simply wouldn't be possible, but also for all the help and explanations as to how XCOM 2 WOTC mods work. The Community Highlander is also a big reason why LWOTC is compatible with a lot of WOTC mods.

In addition to the various mods that LWOTC depends on, we have also used the work of others directly in the mod, so many thanks to the following:
Popular Discussions View All (171)
45
5
23 Mar @ 11:24am
PINNED: LWOTC 1.2.0 release date: December 16, 2024
Tedster
3
7 Jun @ 12:04am
[Bug/Issue] Game-Breaking Bug in LWOTC: Soldiers Become Unavailable After Simultaneous Infiltration Completion
Or'Es El'Leat
2
9 Jun @ 6:25am
How can I upgrade weapons and armor from other mods?
Or'Es El'Leat
2,355 Comments
Gerishnakov 10 hours ago 
Because it's a shotgun, not a sniper rifle.
marsianin 25 Jun @ 3:30am 
What has happened to shotgun? Why have the distance and the probability of hitting become so short?
Nyxefy 20 Jun @ 10:54pm 
And just because you don't get it enough, thank you. Thank you for reading, and creating this timeless mod you've all worked tirelessly to make. What makes your mod special are all of the countless ways your team and this community has worked interweaving the best pieces of work to make this beautiful mess we call XCOM 2 Modding.
Nyxefy 20 Jun @ 10:54pm 
But under Legacy Operations, you can generate NEW operations which is a series of randomly generated missions which connect. Keeping your squad and progress as you go. This is perfect for me, no map yet all of your mechanics over a series of missions that keep your progress.

The only issue is unlike skirmishes that works, this mode doesn't... It has a plethora of bugs, like missions not spawning in modded enemies types, templars for some reasoning not having the ability to Rend, and more I'm sure.

But keep in mind, if it takes more than a few lines of code, if it's an issue that would take a millennial to fix, don't worry much, it's a very small part of the game anyway.
Nyxefy 20 Jun @ 10:54pm 
Hey Tedster among other LWOTC devs.

I wanted to go out and say that this mod has truly revolutionized my experience for XCOM 2. LWOTC adds so many changes while adding a massive amount of content that improves this game, incredibly so. Everything from the classes, perks, weapons, enemy AI (big one), enemy types, mission types, and all of these tweaks here and there make this mod a joy to play. (I genuinely can't play without it, even though my fav story missions are cut out.)

But amongst this genuine praise I have a niche request I hope you'll listen to.

I really enjoy the combat side of this game, and never really enjoyed the map strategy part as much, if at all. I just love shooting aliens and trying to not get cucked by 99% and grazes lol.

In the legacy hub, you can run skirmishes and legacy operations. Skirmish missions work just fine and are cool for that little action kick.
Tedster  [author] 19 Jun @ 1:12pm 
I've got some stuff that should help with the save file, but yeah Ironman mode is not recommended, not without backups.
FELIDÆ 19 Jun @ 12:11pm 
great thing would be to know is that ironman should not be turned on

i would even suggest deleting the button whatsoever cos losing a 40+ hour campaign due to save file getting bigger than 10 mb is very fun and engaging
RhodeXLX 15 Jun @ 8:11pm 
I'm sorry to hear about your experience, @dean66683 :) Can you elaborate a bit more on what you mean? Are you hitting more shots than you feel like you should?

There haven't been any reported issues with shot percentages being misleading. Perhaps we could take a look at your game logs and LWOTC config files.
And by "we", I mean Ted, since I don't know how to interpret these :D
dean66683 15 Jun @ 9:32am 
What has happened to this game!? I swear i don't remember the shot % being so inaccurate?? Almost unplayable. i complete wotclw2 many years ago and decided to re-download . Has somebody fked around with the mods?
dean66683 15 Jun @ 5:27am 
many thanks tedster. I could have sworn i bought shen's last gift with wotc many many years ago. thanks again.