Stellaris
234 ψήφοι
ESC NEXT: Overwrites: Special Weapon Types Patch
   
Βραβείο
Αγαπημένο
Αγαπημένο
Μη αγαπημένο
Μέγεθος αρχείου
Αναρτήθηκε
Ενημερώθηκε
444.340 KB
25 Νοε 2021, 11:00
4 Ιουν, 14:06
16 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
ESC NEXT: Overwrites: Special Weapon Types Patch

ΠΕΡΙΓΡΑΦΗ
Extra Ship Components NEXT
Overwrites: Special Weapons Types Patch

This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret entity issues in ESC-proper.

WARNING: This mod overwrites the following vanilla turret definitions in order to properly assign turret entities to custom weapon types added by Extra Ship Components NEXT:
- small_turret
- medium_turret
- large_turret
- extra_large_turret
- medium_missile_turret

This mod also overwrites the following New Ship Classes turret definitions:
- titanic_turret

Using this addon when you have mods other than ESC NEXT that add custom weapon types might cause issues such as "no-model-cubes" in place of turrets and/or weapons shooting from the star.
38 σχόλια
Morpheuss 8 Μαϊ, 9:30 
Thank you very much!!
NHunter  [Δημιουργός] 6 Μαϊ, 9:43 
Update for Stellaris 4.0
The Viral Divinity 1 Απρ, 11:34 
Might not work in 4.0, because they are going to change a lot of stuff in the ship design
NHunter  [Δημιουργός] 27 Ιαν, 7:22 
it works
Astral 24 Ιαν, 16:50 
...and in 3.14?
NHunter  [Δημιουργός] 10 Μαϊ 2024, 12:29 
yes.
TheEventHorizon 10 Μαϊ 2024, 11:45 
working in 3.12?
Zhaliora 8 Απρ 2024, 2:10 
The update broke NSC3 xD Was working fine for me before the last update.
NHunter  [Δημιουργός] 3 Απρ 2024, 10:30 
MOD UPDATE:

- Fix missing weapon tags
NHunter  [Δημιουργός] 8 Νοε 2023, 6:51 
It should be working fine in 3.9