Stellaris

Stellaris

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ESC NEXT: Overwrites: Special Weapon Types Patch
   
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25 nov 2021 om 11:00
29 mei om 14:09
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ESC NEXT: Overwrites: Special Weapon Types Patch

Omschrijving
Extra Ship Components NEXT
Overwrites: Special Weapons Types Patch

This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret entity issues in ESC-proper.

WARNING: This mod overwrites the following vanilla turret definitions in order to properly assign turret entities to custom weapon types added by Extra Ship Components NEXT:
- small_turret
- medium_turret
- large_turret
- extra_large_turret
- medium_missile_turret

This mod also overwrites the following New Ship Classes turret definitions:
- titanic_turret

Using this addon when you have mods other than ESC NEXT that add custom weapon types might cause issues such as "no-model-cubes" in place of turrets and/or weapons shooting from the star.
38 opmerkingen
Morpheuss 8 mei om 9:30 
Thank you very much!!
NHunter  [auteur] 6 mei om 9:43 
Update for Stellaris 4.0
The Viral Divinity 1 apr om 11:34 
Might not work in 4.0, because they are going to change a lot of stuff in the ship design
NHunter  [auteur] 27 jan om 7:22 
it works
Astral 24 jan om 16:50 
...and in 3.14?
NHunter  [auteur] 10 mei 2024 om 12:29 
yes.
TheEventHorizon 10 mei 2024 om 11:45 
working in 3.12?
Zhaliora 8 apr 2024 om 2:10 
The update broke NSC3 xD Was working fine for me before the last update.
NHunter  [auteur] 3 apr 2024 om 10:30 
MOD UPDATE:

- Fix missing weapon tags
NHunter  [auteur] 8 nov 2023 om 6:51 
It should be working fine in 3.9