Europa Universalis IV

Europa Universalis IV

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MEIOU and Taxes v3.0
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File Size
Posted
Updated
1.194 GB
17 Oct, 2021 @ 6:45am
16 Mar @ 1:20pm
50 Change Notes ( view )

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MEIOU and Taxes v3.0

In 1 collection by [M&T] Gigau
MEIOU and Taxes v3.00 - A Total Overhaul Mod
33 items
Description

Welcome to MEIOU and Taxes, the quintessential overhaul mod for EUIV v.1.37.*.

Brought to you with love by Gigau, FireKahuna, Beorsferth, Kjh, Dgl, amukorihSCoffee, Mepper, Mati, Sun Wu, and the rest of the M&T team.




- Fifteen-hundred new provinces and counting, as well as new nations.
- Extends the timeline, offering five hundred years of history (1356-1856).
- Reworked religious mechanics inspired by Dharper's Dei Gratia, revamped completely for MEIOU and Taxes 3.0.
- New trade system.
- New subject integration system.
- Overhauled graphics and map courtesy of EOOQE.
- Completely new Estate and State Systems
- New Disease and Unrest Systems
- Revamped and Reworked Colonial System
- Completely new population systems, immigration systems and a fully-realized economy
- A unique musical score composed by ciadude2

M&T Wikipedia: https://meiouandtaxes.miraheze.org/wiki/Main_Page


Q: I subscribed, but mod doesn't appear in the Launcher or the game loads Vanilla.
A: Unsubscribe from M&T v2.52, check you don't have a version downloaded from the forum, and resubscribe.

Q: Are there any required DLC?
A: Mandate of Heaven is important for balancing China. Craddle of Civilisations is important for to keep population going when disbanding armies.

Q: I played this game a few years ago, but it ran slowly on my computer. What's changed?
A: Owing to upgrades to the Clauswitz Engine, and better scripting, FPS has been significantly increased on most machines.

Q: Can I play this mod with only the graphical and map changes?
A: No.

Q: Do I have to install the compability patch if I have a certain DLC ?
A: the compability patches make the units sprites fit better on the M&T map and are not necesarry to run at all, only use them if you have the associated unit sprites activated.

Q: Where do i find the different modules working with this mod ?
A: They are all in my M&T Collection.


Join the Discord[discord.gg] to join the community, report bugs or see teasers and more.


If you want to support the team, please consider visiting our Patreon page [www.patreon.com].


The M&T team would like to wholheartedly thank the Patreons for their continued support, and are also so very thankful for the enormous help of the Closed Alpha testers in rooting out bugs and helping with the Wiki.

The following mods are integrated or partially integrated with permission from their respective authors. We can't list every contributor here, but feel free to read the full credits here [forum.paradoxplaza.com].

- The Riches of Africa by Hellwyr
- Translucent Colored Mapmodes by Negi
- Historical Events Extended by Voffvoohunden
- Pax Sinica by Chatnoir17 and Fryz
- Purple Phoenix Arise by Dorimi, Myrkul, Shnipe, and Inimucus
- Divide et Imperia by Einfall
- Additional Titles and Governments by Kaigon
- Serenissima Italia by Marco Dandolo
- Medieval Universalis by Tunch Khan
- Lex Talonius II by jnt.mullen
Popular Discussions View All (41)
2
29 Sep, 2024 @ 4:53am
Graphic Glitch
Vega
2
8 Mar, 2024 @ 11:01am
Ship Cost and Maintenance
playboicalorie
1
28 Jul, 2024 @ 11:46pm
I played it 2.5 years ago... Has it improved ?
darktoto
782 Comments
Saitam Strategy 78 8 Jun @ 8:13pm 
when can we expect the release for Alpha 29?
Dirkster4191 4 Jun @ 9:37am 
I have a graphic glitch (guttering black stripes). I use the proposed collection for the game so i have no idea whats the reason for this glitch. In addition my safegame crashes often without any explanations. Does anybody knows the reasons and possible solutions?
Uvuvweander 2 Jun @ 8:51am 
Is there a way to find a modifier list somewhere? I usually like to cheat a little in my games by creating an event, naming it and typing something neat, with a couple permanent modifiers - However, this mod functions a bit different than vanilla so is there any chance there's a list somewhere?
1919810 11 May @ 11:41pm 
UI wrongly scaled, release vassals button invisible with normal 100% UI scaling
tschingis 10 May @ 8:08am 
The icons interface of many religions are wrongly interchanged. Coptic have Waldensians. Waldensians have cathar, and Assyrians have coptic. I have made each time the correction myself, but each time there is a new patch, it keeps erasing the changes I made
Anduin 3 May @ 6:46pm 
Played it some more, not that bad. :blocked:
miguel-k 26 Apr @ 11:58am 
Im currently playing as Denmark and I cant attack Holy roman empire nations without being hit with stability hit. This is because of the good relations modifier. Even my rival (im also his) cant be attacked without the hit to stability. We both have -150+ relations.
Anduin 25 Apr @ 2:10pm 
Unplayable with a 30 minute freeze every Jan and Feb
Henrique Lique 22 Apr @ 1:24am 
Playing as firenze, abolished the gonfaloniere, but the realm stopped receiving bank money and government never changed to duchy.

Is this intended?
yoon 20 Apr @ 12:36pm 
The rural population and development levels in the North Caucasus region—including Circassia, Ossetia, and Chechnya—seem somewhat unusual. At the start of the game, this area appears to be significantly overpopulated, with rural development levels almost fully maxed out, which suggests there may be some kind of error.

For example, the Circassia-only province (prov=1302) has a rural population of nearly 600,000, which is comparable to population densities in North India or China. This figure appears to be more than twice as high as what would be historically accurate.