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I created and uploaded other district mod, named "Extra Districts".
https://sp.zhabite.com/sharedfiles/filedetails/?id=2792270076
It might have fewer district types, but I set my idea about balance and new districts (and have very fewer error.log output).
I have some ideas about it (see "Balance and coherency issues on some jobs" thread) but nobody give comments. If Pilot job should remain degenerate Soldier, I will maintain its job weight to as is.
While it is inconsistent spiritualist (can't build bureaucrat buildings) can build bureaucrat districts, there is another mod ("More Standard Districts") works better about bureaucrat district inconsistency issue. So I don't prioritized it.
DOTB set 1.5 (1 at vanilla) to NUM_DISTRICTS_FROM_PLANET_SIZE. Each planet size produces 1.5 district slots, so size 25 planet will have 37.5 district slots.