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1. you have to unpack the .bsa file from this mod, or just get the mod from the Nexus, which is unpacked. I would STRONGLY recommend the latter, if you don't already know what you're doing, since it will also keep Steam from overwriting your changes with my mod here.
2. look under Data/Textures for the texture files. The'll end in .dds which is the DirectX compressed texture format.
3. Make sure you have the Gimp .dds plugin. Just google it, if you don't know where to get it from.
4. Load the textures and start editing, just like any image file.
But otherwise, well, you just open the texture file in a graphics editor, and you paint. Both Photoshop and GIMP have .dds plugins, but you might need to download and install them first.
NifSkope can export a wireframe picture of where the polygon edges are, so you can set that to a layer and see what you're doing.