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Recursively scanned all of my pak files with a powershell script for the problematic dungeon id.
"ancientbridge" and "ti_ancientpyramid" micro dungeons cause the player to be returned to the ship upon beaming down. Also using Planets Generation Overhaul.
Think this incompatibility could be looked into? The planets look pretty good, but...
Sadly, I really, really want the bigger planets, so, can't really use this at the moment.
The resolution for the starry sky is a bit low.
Regardless of that, the general scenery of the planet is stunning.
I'm really happy people like you make mods such as these,
so that the community can enjoy them in their modded experience.
Why would it not?
I'm having the same issue myself. I'm trying to find what mod I have installed is conflicting with this mod.
No